From b0902e2c0da5e3d1d7b5ac048d9e1c4f4dddd886 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 11 Oct 2010 03:00:25 +0300 Subject: [PATCH] Tweak warpzone fading on the outer warpzones to not allow seeing more than one warpzone at a time (eg. from the rotating bridge, if you are far enough so the wall doesn't block them and you can see both from the same spot). Considerably improves performance. --- maps/lab610.map | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/maps/lab610.map b/maps/lab610.map index 67d67977..953d3f7a 100644 --- a/maps/lab610.map +++ b/maps/lab610.map @@ -29452,8 +29452,8 @@ exx/panel-metal05 { "classname" "trigger_warpzone" "targetname" "warp1-2" -"warpzone_fadeend" "3500" -"warpzone_fadestart" "3000" +"warpzone_fadeend" "1250" +"warpzone_fadestart" "1000" // brush 0 { ( -864 -1440 168 ) ( -768 -1408 168 ) ( -768 -1440 168 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -29468,8 +29468,8 @@ exx/panel-metal05 { "classname" "trigger_warpzone" "targetname" "warp2-2" -"warpzone_fadeend" "3500" -"warpzone_fadestart" "3000" +"warpzone_fadeend" "1250" +"warpzone_fadestart" "1000" // brush 0 { ( 768 -1440 168 ) ( 864 -1408 168 ) ( 864 -1440 168 ) common/trigger 0 0 0 0.5 0.5 0 0 0 -- 2.39.5