From b0288172130ac4cff5847d23e2f268a6af24c673 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 16 Aug 2016 11:17:38 +1000 Subject: [PATCH] Shockwave isn't a normal weapon --- qcsrc/common/weapons/weapon/shockwave.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/weapons/weapon/shockwave.qc b/qcsrc/common/weapons/weapon/shockwave.qc index 55652bb23..de7726f24 100644 --- a/qcsrc/common/weapons/weapon/shockwave.qc +++ b/qcsrc/common/weapons/weapon/shockwave.qc @@ -2,7 +2,7 @@ CLASS(Shockwave, Weapon) /* ammotype */ //ATTRIB(Shockwave, ammo_field, .int, ammo_none); /* impulse */ ATTRIB(Shockwave, impulse, int, 2); -/* flags */ ATTRIB(Shockwave, spawnflags, int, WEP_FLAG_NORMAL | WEP_TYPE_HITSCAN | WEP_FLAG_CANCLIMB | WEP_TYPE_MELEE_SEC); +/* flags */ ATTRIB(Shockwave, spawnflags, int, WEP_TYPE_HITSCAN | WEP_FLAG_CANCLIMB | WEP_TYPE_MELEE_SEC); /* rating */ ATTRIB(Shockwave, bot_pickupbasevalue, float, BOT_PICKUP_RATING_LOW); /* color */ ATTRIB(Shockwave, wpcolor, vector, '0.5 0.25 0'); /* modelname */ ATTRIB(Shockwave, mdl, string, "shotgun"); -- 2.39.2