From af832e45d493580625ee1ef312a1f26158264bf0 Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 7 Mar 2017 02:50:35 +0100 Subject: [PATCH] Small cleanup --- qcsrc/server/bot/default/aim.qc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/qcsrc/server/bot/default/aim.qc b/qcsrc/server/bot/default/aim.qc index eac7fdeb0..0b813dae1 100644 --- a/qcsrc/server/bot/default/aim.qc +++ b/qcsrc/server/bot/default/aim.qc @@ -305,9 +305,7 @@ float bot_aimdir(entity this, vector v, float maxfiredeviation) //dprint("e ", vtos(diffang), " < ", ftos(maxfiredeviation), "\n"); // decide whether to fire this time - // note the maxfiredeviation is in degrees so this has to convert to radians first - //if ((normalize(v) * shotdir) >= cos(maxfiredeviation * (3.14159265358979323846 / 180))) - if ((normalize(v) * shotdir) >= cos(maxfiredeviation * (3.14159265358979323846 / 180))) + if ((normalize(v) * shotdir) >= cos(maxfiredeviation * DEG2RAD)) if(vdist(trace_endpos-shotorg, <, 500 + 500 * bound(0, skill + this.bot_aggresskill, 10)) || random()*random()>bound(0,(skill+this.bot_aggresskill)*0.05,1)) this.bot_firetimer = time + bound(0.1, 0.5-(skill+this.bot_aggresskill)*0.05, 0.5); //traceline(shotorg,shotorg+shotdir*1000,false,NULL); -- 2.39.2