From af66e1ca1fb704c0017bda4b162f3ac5423b5ad2 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 24 Apr 2013 01:01:07 +1000 Subject: [PATCH] Update marine & mage spawnfuncs --- qcsrc/server/monsters/monster/shalrath.qc | 2 +- qcsrc/server/monsters/monster/soldier.qc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/monsters/monster/shalrath.qc b/qcsrc/server/monsters/monster/shalrath.qc index c8e65fa99..c38e0e948 100644 --- a/qcsrc/server/monsters/monster/shalrath.qc +++ b/qcsrc/server/monsters/monster/shalrath.qc @@ -422,7 +422,7 @@ void spawnfunc_monster_mage() { if not(autocvar_g_monster_shalrath) { remove(self); return; } - self.monster_spawnfunc = spawnfunc_monster_shalrath; + self.monster_spawnfunc = spawnfunc_monster_mage; if(Monster_CheckAppearFlags(self)) return; diff --git a/qcsrc/server/monsters/monster/soldier.qc b/qcsrc/server/monsters/monster/soldier.qc index 26ed46691..60ac320be 100644 --- a/qcsrc/server/monsters/monster/soldier.qc +++ b/qcsrc/server/monsters/monster/soldier.qc @@ -348,7 +348,7 @@ void spawnfunc_monster_marine() { if not(autocvar_g_monster_soldier) { remove(self); return; } - self.monster_spawnfunc = spawnfunc_monster_soldier; + self.monster_spawnfunc = spawnfunc_monster_marine; if(Monster_CheckAppearFlags(self)) return; -- 2.39.2