From af38fc61edabd1bd1a84476dc8a1ebd7cd96724e Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Tue, 15 Mar 2011 00:22:14 +0200 Subject: [PATCH] A safe tweak to my last change --- qcsrc/server/cl_weaponsystem.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/cl_weaponsystem.qc b/qcsrc/server/cl_weaponsystem.qc index 74e2cd5fd..2e5a8434d 100644 --- a/qcsrc/server/cl_weaponsystem.qc +++ b/qcsrc/server/cl_weaponsystem.qc @@ -1614,7 +1614,7 @@ void W_SetupProjectileVelocity(entity missile, float pSpeed, float spread) void W_DecreaseAmmo(.float ammo_type, float ammo_use, float ammo_reload) { - if(self.items & IT_UNLIMITED_WEAPON_AMMO && !ammo_reload) + if((self.items & IT_UNLIMITED_WEAPON_AMMO) && !ammo_reload) return; // if this weapon is reloadable, decrease its load. Else decrease the player's ammo -- 2.39.2