From ae851653541ad0471fa2e72ef83cbdf49271b82e Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Mon, 26 Aug 2019 18:06:46 +0200 Subject: [PATCH] seta -> set in server configs --- gamemodes-server.cfg | 58 ++++++++++++++++++++++---------------------- 1 file changed, 29 insertions(+), 29 deletions(-) diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 7dd231fe6..fc441af95 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -74,19 +74,19 @@ alias sv_vote_gametype_hook_duel // this means that timelimit can be overidden globally and fraglimit can be overidden for each game mode: DM/TDM, Domination, CTF, and Runematch. set leadlimit 0 set leadlimit_and_fraglimit 0 "if set, leadlimit is ANDed with fraglimit (otherwise ORed)" -seta timelimit_override -1 "Time limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta fraglimit_override -1 "Frag limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta leadlimit_override -1 "Lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta capturelimit_override -1 "Capture limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta captureleadlimit_override -1 "Capture llead imit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_domination_point_limit -1 "Domination point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_domination_point_leadlimit -1 "Domination point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_keyhunt_point_limit -1 "Keyhunt point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_keyhunt_point_leadlimit -1 "Keyhunt point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_race_laps_limit -1 "Race laps limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_nexball_goallimit -1 "Nexball goal limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_nexball_goalleadlimit -1 "Nexball goal lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_invasion_point_limit -1 "Invasion point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set timelimit_override -1 "Time limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set fraglimit_override -1 "Frag limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set leadlimit_override -1 "Lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set capturelimit_override -1 "Capture limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set captureleadlimit_override -1 "Capture llead imit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_domination_point_limit -1 "Domination point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_domination_point_leadlimit -1 "Domination point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_keyhunt_point_limit -1 "Keyhunt point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_keyhunt_point_leadlimit -1 "Keyhunt point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_race_laps_limit -1 "Race laps limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_nexball_goallimit -1 "Nexball goal limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_nexball_goalleadlimit -1 "Nexball goal lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_invasion_point_limit -1 "Invasion point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" // ================================= @@ -217,13 +217,13 @@ set g_assault 0 "Assault: attack the enemy base as fast as you can, then defend // clan arena // ============ set g_ca 0 "Clan Arena: Played in rounds, once you're dead you're out! The team with survivors wins the round" -seta g_ca_point_limit -1 "Clan Arena point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_ca_point_leadlimit -1 "Clan Arena point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_ca_point_limit -1 "Clan Arena point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_ca_point_leadlimit -1 "Clan Arena point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" set g_ca_spectate_enemies 0 "Allow spectating enemy player by dead player during clan arena games" set g_ca_warmup 10 "how long the players will have time to run around the map before the round starts" set g_ca_damage2score_multiplier 0.01 set g_ca_round_timelimit 180 "round time limit in seconds" -seta g_ca_teams_override 0 +set g_ca_teams_override 0 set g_ca_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" set g_ca_teams 0 @@ -307,7 +307,7 @@ set g_ctf_flag_glowtrails 1 set g_ctf_fullbrightflags 0 set g_ctf_dynamiclights 0 -seta g_ctf_ignore_frags 0 "1: regular frags give no points" +set g_ctf_ignore_frags 0 "1: regular frags give no points" exec ctfscoring-samual.cfg @@ -329,7 +329,7 @@ set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins set g_tdm_on_dm_maps 0 "when this is set, all DM maps automatically support TDM" set g_tdm_teams 2 "how many teams are in team deathmatch (set by mapinfo)" set g_tdm_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" -seta g_tdm_teams_override 0 "how many teams are in team deathmatch" +set g_tdm_teams_override 0 "how many teams are in team deathmatch" set g_tdm_point_limit -1 "TDM point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" set g_tdm_point_leadlimit -1 "TDM point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" @@ -339,7 +339,7 @@ set g_tdm_point_leadlimit -1 "TDM point lead limit overriding the mapinfo specif // ============ set g_domination 0 "Domination: capture and hold control points to gain points" set g_domination_default_teams 2 "default number of teams for maps that aren't domination-specific" -seta g_domination_teams_override 0 "use a specific number of teams in domination games (minimum 2), disables dom_team entities" +set g_domination_teams_override 0 "use a specific number of teams in domination games (minimum 2), disables dom_team entities" set g_domination_disable_frags 0 "players can't get frags normally, only get points from kills" set g_domination_point_amt 0 "override: how many points to get per ping" set g_domination_point_fullbright 0 "domination point fullbright" @@ -358,8 +358,8 @@ set g_domination_warmup 5 // =========== set g_freezetag 0 "Freeze Tag: Freeze the opposing team(s) to win, unfreeze teammates by standing next to them" set g_freezetag_warmup 5 "Time players get to run around before the round starts" -seta g_freezetag_point_limit -1 "Freeze Tag point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_freezetag_point_leadlimit -1 "Freeze Tag point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_freezetag_point_limit -1 "Freeze Tag point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +set g_freezetag_point_leadlimit -1 "Freeze Tag point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" set g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate" set g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets lost when out of range" set g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him" @@ -367,7 +367,7 @@ set g_freezetag_revive_nade 1 "Enable reviving from own nade explosion" set g_freezetag_revive_nade_health 40 "Amount of health player has if they revived from their own nade explosion" set g_freezetag_round_timelimit 180 "round time limit in seconds" set g_freezetag_frozen_maxtime 60 "frozen players will be automatically unfrozen after this time in seconds" -seta g_freezetag_teams_override 0 +set g_freezetag_teams_override 0 set g_freezetag_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" set g_freezetag_teams 0 @@ -419,7 +419,7 @@ set g_balance_keyhunt_dropvelocity 300 set g_balance_keyhunt_throwvelocity 400 set g_balance_keyhunt_protecttime 0.8 set g_balance_keyhunt_damageforcescale 1 -seta g_keyhunt_teams_override 0 +set g_keyhunt_teams_override 0 set g_keyhunt_teams 0 set g_keyhunt_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" @@ -476,12 +476,12 @@ set g_nexball_football_trail 0 "1 to leave a trail" set g_nexball_trail_color 254 "1-256 for different colors (Quake palette, 254 is white)" set g_nexball_playerclip_collisions 1 "make the ball bounce off clips" set g_nexball_radar_showallplayers 1 "1: show every player and the ball on the radar 0: only show teammates and the ball on the radar" -seta g_nexball_safepass_maxdist 5000 "Max distance to allow save fassping (0 to turn off safe passing)" -seta g_nexball_safepass_turnrate 0.1 "How fast the safe-pass ball can habge direction" -seta g_nexball_safepass_holdtime 0.75 "How long to remeber last teammate you pointed at" -seta g_nexball_viewmodel_scale 0.25 "How large the ball for the carrier" -seta g_nexball_viewmodel_offset "8 8 0" "Where the ball is located on carrier forward right up" -seta g_nexball_tackling 1 "Allow ball theft?" +set g_nexball_safepass_maxdist 5000 "Max distance to allow save fassping (0 to turn off safe passing)" +set g_nexball_safepass_turnrate 0.1 "How fast the safe-pass ball can habge direction" +set g_nexball_safepass_holdtime 0.75 "How long to remeber last teammate you pointed at" +set g_nexball_viewmodel_scale 0.25 "How large the ball for the carrier" +set g_nexball_viewmodel_offset "8 8 0" "Where the ball is located on carrier forward right up" +set g_nexball_tackling 1 "Allow ball theft?" // =========== -- 2.39.2