From ae61c42fc885f5ca6bd766e6fb6a13f04e8f5dab Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Tue, 18 Feb 2014 18:37:44 -0500 Subject: [PATCH] Client code already knows g_trueaim_minrange, use that global --- qcsrc/client/particles.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/particles.qc b/qcsrc/client/particles.qc index 5558d8b94..35304e646 100644 --- a/qcsrc/client/particles.qc +++ b/qcsrc/client/particles.qc @@ -413,8 +413,8 @@ void Draw_ArcBeam() view_up = vu; // un-adjust trueaim if shotend is too close - if(vlen(shothitpos - view_origin) < cvar("g_trueaim_minrange")) - shothitpos = view_origin + (view_forward * cvar("g_trueaim_minrange")); + if(vlen(shothitpos - view_origin) < g_trueaim_minrange) + shothitpos = view_origin + (view_forward * g_trueaim_minrange); // move shot origin to the actual gun muzzle origin vector origin_offset = view_forward * self.beam_shotorigin_x + view_right * -self.beam_shotorigin_y + view_up * self.beam_shotorigin_z; -- 2.39.2