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- +
- diff --git a/Docs/faq.html b/Docs/faq.html index cd01d8ce..39c23f63 100644 --- a/Docs/faq.html +++ b/Docs/faq.html @@ -3,81 +3,45 @@ - - - -Nexuiz - A free open-source fast paced first person shooter (FPS) for Windows, Linux and OSX +Xonotic -
- +
- diff --git a/Docs/htmlfiles/basics.aft b/Docs/htmlfiles/basics.aft index 2a8696f3..faeed12c 100644 --- a/Docs/htmlfiles/basics.aft +++ b/Docs/htmlfiles/basics.aft @@ -1,17 +1,17 @@ -#--- AFT (Almost Free Text) source file for Nexuiz Basics Guide +#--- AFT (Almost Free Text) source file for Xonotic Basics Guide #--- WARNING: ALWAYS RUN AFT TWICE! (otherwise the toc is missing/not up to date) #--- use AFT v5.096 or later (http://www.maplefish.com/todd/aft.html) -*Title: Nexuiz Basics explained - http://nexuiz.com http://alientrap.org +*Title: Xonotic Basics explained + http://xonotic.org ------ -This file attempts to cover all of the fundamental principles and techniques for playing Nexuiz in particular, though it will largely apply to any first person shooter. +This file attempts to cover all of the fundamental principles and techniques for playing Xonotic in particular, though it will largely apply to any first person shooter. *_Getting Comfortable_ -The most important thing when playing is 'to feel good'. You need to be comfortable with how the game feels, and how it works, in order to play well. This means being able to concentrate on the game play itself, without being disturbed by in-game distractions or by various sorts of handicaps. This guide provides a systematic but very brief introduction to Nexuiz, with a view to increasing your effectiveness in-game, straight off the mark. +The most important thing when playing is 'to feel good'. You need to be comfortable with how the game feels, and how it works, in order to play well. This means being able to concentrate on the game play itself, without being disturbed by in-game distractions or by various sorts of handicaps. This guide provides a systematic but very brief introduction to Xonotic, with a view to increasing your effectiveness in-game, straight off the mark. **''Reducing Clutter'' @@ -19,7 +19,7 @@ Especially when playing against others the first thing you need to ensure is tha Similarly, eye-candy can make the game very appealing to look at, but can also act to obscure in-game events - the flares and smoke caused by rockets, for example, can make spotting your target much more difficult in the heat of battle. Eye-candy also incurs performance hits on slower machines, which can make playing difficult. Bloom might be nice to look at, but it is often just distracting when playing. So again, many players disable some of the visual effects, so as to make the game easier to play in this regard (things to turn off include ''Bloom'', ''HDR'', ''Gloss'', ''Coronas'' and all the Realtime stuff in the ''settings/effects'' menu). Although it may seem as if removing visual (and audio) effects will make the game less immersive by reducing the mood which the game designers were aiming for, in the long run it will make it much more rewarding and fun to play. Darkness and shadows can create creepiness and realism, but you simply don't notice these things in a fast-paced multi player battle. On the contrary, they make it harder to spot opponents or items and end up being frustrating. Better to play the game in campaign mode with full visual effects to see how pretty it can be, and then, once you're over the initial craving for eye-candy, start tuning the game to be more functional in multi player. -In this regard, one of the first things to adjust is the brightness and contrast (in the ''settings/video'' menu), so that shadows are not too impenetrable, and areas of alternating light and dark don't create difficulties in tracking opponents. It's also worthwhile to try increasing you field of view (fov) - the amount you can see to the left and right. By default, Nexuiz uses a fov of 90 degrees. Increasing this improves your peripheral vision, but also makes everything seem smaller and thus reduces your ability to aim. Decreasing it has the opposite effect. Most gamers find a nice balance somewhere around fov 100-120. You can find the fov control in the ''multiplayer/player setup'' menu. +In this regard, one of the first things to adjust is the brightness and contrast (in the ''settings/video'' menu), so that shadows are not too impenetrable, and areas of alternating light and dark don't create difficulties in tracking opponents. It's also worthwhile to try increasing you field of view (fov) - the amount you can see to the left and right. By default, Xonotic uses a fov of 90 degrees. Increasing this improves your peripheral vision, but also makes everything seem smaller and thus reduces your ability to aim. Decreasing it has the opposite effect. Most gamers find a nice balance somewhere around fov 100-120. You can find the fov control in the ''multiplayer/player setup'' menu. **''Controlling Your Character'' @@ -50,18 +50,18 @@ Also bear in mind that people try to evade projectiles; and it is even comparati **''Controlling The Map'' To put up a good fight you need to survive an attack, so make sure you pick up health and armor lying around the map. This will also ensure that your opponents are deprived of these, so it will be easier for you to frag them. To do this effectively you will have to learn where those items are, and try to get them before someone else does. Armor and health items reappear 30 seconds after they were taken. You can use this to your advantage by timing your pickups - look at the scoreboard to see the current map time, and then use this to predict when items will respawn. This way, you can develop patterns on the map so that you're always around when an item respawns. However, be careful - patterns make you predictable, and your opponent can also use the timer! If you keep grabbing the armor or health, he will use this against you by lying an ambush. -The health and armor system in Nexuiz is different to other games in that it tends toward an equilibrium of 100 health and 100 armor. You can collect as much health and armor as you like, but it will degenerate toward these values. The more health and armor you have, the faster it will degenerate - but when you pick them up the degeneration stops momentarily. Because of this, you can't just load up on health and armor and head off into battle - you need to constantly replenish to remain strong. On the converse, though, when your health is below 100 it will slowly ''re''generate (armor will not). The lower it is, the faster it will replenish. This regeneration stops for a few seconds if you are hurt, so just running away after a fight helps staying alive but is usually not enough to restore you to useful battle ready levels again - you have to wait a while to regain your full health, and so picking up health after a fight is still important. +The health and armor system in Xonotic is different to other games in that it tends toward an equilibrium of 100 health and 100 armor. You can collect as much health and armor as you like, but it will degenerate toward these values. The more health and armor you have, the faster it will degenerate - but when you pick them up the degeneration stops momentarily. Because of this, you can't just load up on health and armor and head off into battle - you need to constantly replenish to remain strong. On the converse, though, when your health is below 100 it will slowly ''re''generate (armor will not). The lower it is, the faster it will replenish. This regeneration stops for a few seconds if you are hurt, so just running away after a fight helps staying alive but is usually not enough to restore you to useful battle ready levels again - you have to wait a while to regain your full health, and so picking up health after a fight is still important. In regard to the previous point of working a map to control items, and also shooting at where your opponent will be, it's important to try to predict where on the map your opponents are even when you can't directly see them. First, try to listen for them; secondly, learn the maps so you know the most useful routes and the most popular areas to which people tend to gravitate. It gives you a marked advantage to be able to say, "I saw or heard someone pick up an armor, so they must be at such-and-such location, and from there he can only go to this place or that place." Just shooting something to the likely places your opponent will be - a rocket or a grenade for example - can often result in either a surprise kill, or in surprise damage which you can then follow up. Don't underestimate how likely a well-aimed educated guess is to hit someone. Maybe he'll walk into it - rockets can be hard to see coming, and grenades lying on the floor or spammed into a small space can be really hard to avoid. Once you've hurt him you'll hear the tink of your damage, and you will also know for sure were he is and can finish him off. You can pretty much 'lock down' a map by picking up items, and making sure others have a hard time getting around which will also mess with their concentration. **''Using Weapons Effectively'' -Among the items you can pick up are the weapons. Some of them are very unique to Nexuiz, and to get the most out of them you need to be familiar with every aspect of how they work - including the rate of fire, the damage per hit, the spread and speed of the payload, and so on. +Among the items you can pick up are the weapons. Some of them are very unique to Xonotic, and to get the most out of them you need to be familiar with every aspect of how they work - including the rate of fire, the damage per hit, the spread and speed of the payload, and so on. -Almost all weapons in Nexuiz have two firing modes, so make sure you know both. You normally (depending on game-mode) start equipped with two weapons: the Laser and the shotgun. You can bind these weapons to a key at the ''settings/input'' menu or in the console using the command ''bind key "impulse _n_"'', where n is the number of the weapon. +Almost all weapons in Xonotic have two firing modes, so make sure you know both. You normally (depending on game-mode) start equipped with two weapons: the Laser and the shotgun. You can bind these weapons to a key at the ''settings/input'' menu or in the console using the command ''bind key "impulse _n_"'', where n is the number of the weapon. #---PASS-HTML #---PASS-HTML #---PASS-HTML #---PASS-HTML
laser -The _Laser_ is not often used as a weapon, as it does not do much damage - but it's a useful tool to move around the map, because it has a significant push. The 'explosion' from its projectile will push you and other players around a lot. The trick to using it to move around is to use this push to gain speed or to do huge jumps. For an easy start, take the Laser, look down at the floor, and press fire. It will push you high into the air. If you press jump and fire at the same time, you will get even higher - but it depends on the timing, and, for more advanced jumps, also on the angle you fire at the floor, as well as how fast and in which direction you move. For example if you just run forwards, look down and press fire it will catapult you forward with great speed. Play around with it, and watch others, and you will learn a very useful skill in Nexuiz. The secondary fire mode of the Laser switches back to the last used weapon. The Laser does not use up any ammo. +The _Laser_ is not often used as a weapon, as it does not do much damage - but it's a useful tool to move around the map, because it has a significant push. The 'explosion' from its projectile will push you and other players around a lot. The trick to using it to move around is to use this push to gain speed or to do huge jumps. For an easy start, take the Laser, look down at the floor, and press fire. It will push you high into the air. If you press jump and fire at the same time, you will get even higher - but it depends on the timing, and, for more advanced jumps, also on the angle you fire at the floor, as well as how fast and in which direction you move. For example if you just run forwards, look down and press fire it will catapult you forward with great speed. Play around with it, and watch others, and you will learn a very useful skill in Xonotic. The secondary fire mode of the Laser switches back to the last used weapon. The Laser does not use up any ammo. #---PASS-HTML laser
hookgun @@ -118,34 +118,34 @@ The _Rocket Launcher_ is a little different from that of other games, in that th #---PASS-HTML rl
-Now that you know all the guns you also have to understand that in Nexuiz each projectile can be set off by explosions. So its possible to blow up the rocket an opponent is shooting at you. A good strategy against someone with a rocketlauncher is to spam him with the hagar. Chances are high you make his own rocket explode shortly after he launched it and hurt him which his own weapon! +Now that you know all the guns you also have to understand that in Xonotic each projectile can be set off by explosions. So its possible to blow up the rocket an opponent is shooting at you. A good strategy against someone with a rocketlauncher is to spam him with the hagar. Chances are high you make his own rocket explode shortly after he launched it and hurt him which his own weapon! Also note that some objects are affected / pushed by explosion like the keys in Keyhunt or the flags in Capture the Flag. -A special feature in Nexuiz is that walls do not block explosions, so you can't hide behind them. Similarly, if you know that someone is on the floor above you, shoot at the ceiling, and with a little luck the explosion might hurt him. This ''can'' be changed by a server admin, but the default allows for more fun; and it's also nice to see how good people are at guessing where their opponents are. Furthermore bullets are ballistic, which means they are affected by gravity much like real bullets and can also pierce walls and enemies like real bullets. That enables you to hit several enemies or enemies behind walls/floors up to a certain thickness. +A special feature in Xonotic is that walls do not block explosions, so you can't hide behind them. Similarly, if you know that someone is on the floor above you, shoot at the ceiling, and with a little luck the explosion might hurt him. This ''can'' be changed by a server admin, but the default allows for more fun; and it's also nice to see how good people are at guessing where their opponents are. Furthermore bullets are ballistic, which means they are affected by gravity much like real bullets and can also pierce walls and enemies like real bullets. That enables you to hit several enemies or enemies behind walls/floors up to a certain thickness. **''Using Jumping Effectively'' You will need to be able to get around the map quickly and efficiently if you are to hunt down your opponents, and collect items well. As already mentioned, the Laser is useful for jumping and gaining speed - but you can use all explosive weapons for a similar effect. Other weapons, however, will cause (much) more damage to your health, and not all offer the same strong push as the Laser. The rocket launcher will push you twice as far, but you will also take ''lots'' more damage. The mortar has the same push as the Laser, but its explosion is bigger so the timing and the right angle are less of an issue. For this reason, the mortar is better for a beginner to learn these sorts of jumps. -You should also know that you gain a bit extra speed moving forward simply by jumping. When you walk, there is friction from the floor which keeps you at a constant speed. If you jump as you walk, the amount of time you touch the floor is considerably less, and so the friction does not slow you down as much. The longer or rather more often you jump, the faster you go. The most simple way to do this is to run forward, jump, and then while you are in the air release and repress/hold the jump button. Your character will jump again the moment he lands, without you having to worry about timing hitting the jump key. Just repeat it a few times and you will notice you get faster and faster. Unlike other games, Nexuiz does not need you to do this with strange key combinations or even with circular movements of the mouse - trying to do these will generally make you slower. The only time that strafe-jumping (holding one of the strafe-keys while jumping) is useful is for the very first jump you make. This can increase your jump speed a little - although not by much and its complicated to learn. +You should also know that you gain a bit extra speed moving forward simply by jumping. When you walk, there is friction from the floor which keeps you at a constant speed. If you jump as you walk, the amount of time you touch the floor is considerably less, and so the friction does not slow you down as much. The longer or rather more often you jump, the faster you go. The most simple way to do this is to run forward, jump, and then while you are in the air release and repress/hold the jump button. Your character will jump again the moment he lands, without you having to worry about timing hitting the jump key. Just repeat it a few times and you will notice you get faster and faster. Unlike other games, Xonotic does not need you to do this with strange key combinations or even with circular movements of the mouse - trying to do these will generally make you slower. The only time that strafe-jumping (holding one of the strafe-keys while jumping) is useful is for the very first jump you make. This can increase your jump speed a little - although not by much and its complicated to learn. Another useful thing to know about movement is that if you are flying/jumping, you can release the forward key and instead press the left or right key, and turn your mouse in the same direction. Doing so will turn or 'bend' your jump in this direction. This is a useful trick to get around corners, to become less predictable, and also to avoid having to stop jumping to change direction. After getting used to this you can get around maps very fast and maintain a high speed. -Both the speed jumping and the turning require a certain amount of practice, but they are easy to learn - especially compared to the trick jumping found in games like Quake 3 CPMA or Enemy Territory. However, there is another trick in Nexuiz that does not need any practice at all: the ramp jump. Just walk up a ramp or slope, and jump. That jump will get you higher and further than if you had jumped on flat ground. You can reach some interesting spots by doing this, and ramp jumps can be effectively combined with speed jumping to achieve some remarkable acrobatics which can be very useful for taking shortcuts and thus dominating a map effectively. It takes some time to learn the good spots were these four tricks can be used to the maximum effectiveness - again, experiment yourself, watch others, and ask around in-game or on the Nexuiz forums (http://www.alientrap.org/forum). +Both the speed jumping and the turning require a certain amount of practice, but they are easy to learn - especially compared to the trick jumping found in games like Quake 3 CPMA or Enemy Territory. However, there is another trick in Xonotic that does not need any practice at all: the ramp jump. Just walk up a ramp or slope, and jump. That jump will get you higher and further than if you had jumped on flat ground. You can reach some interesting spots by doing this, and ramp jumps can be effectively combined with speed jumping to achieve some remarkable acrobatics which can be very useful for taking shortcuts and thus dominating a map effectively. It takes some time to learn the good spots were these four tricks can be used to the maximum effectiveness - again, experiment yourself, watch others, and ask around in-game or on the Xonotic forums (http://www.xonotic.org/forum). **''The Console'' -Games generally have a great many settings which can be changed or tweaked to give you the best advantage. A lot of these aren't included in the game menus, which are limited by space and intended to give only a quick and compact view of the most important options. For all the other variables, you have the in-game console. This is like a command line inside the game. You can enter commands to connect to a server, vote for options on the server, or to change variables like your name or various graphic effects. You can access the console by pressing shift-escape, and you can close it again by pressing escape. Lots of info is available on the official Nexuiz forum regarding the effective use of the console, but probably the most important in multiplayer is using it for voting, which will be briefly covered here: +Games generally have a great many settings which can be changed or tweaked to give you the best advantage. A lot of these aren't included in the game menus, which are limited by space and intended to give only a quick and compact view of the most important options. For all the other variables, you have the in-game console. This is like a command line inside the game. You can enter commands to connect to a server, vote for options on the server, or to change variables like your name or various graphic effects. You can access the console by pressing shift-escape, and you can close it again by pressing escape. Lots of info is available on the official Xonotic forum regarding the effective use of the console, but probably the most important in multiplayer is using it for voting, which will be briefly covered here: When you are on a server, open the console and type ''vhelp''. This will display a short help regarding voting, and also tell you what can be voted on the server. By default, things you can vote for include the timelimit and the map played. By entering ''vcall timelimit -1'' you call a vote to set the timelimit to -1, which means to end the current map and play the next one. Or, as another example, ''vcall chmap aggressor'' will start a vote to switch to the map 'Aggressor'. This vote is printed to every player on the server, who can then accept or reject it. To accept a vote, press F1 (or type in ''vyes'' at the console); to reject it, press F2 (or enter ''vno'' at the console). If more then 50% of the players currently on the server accept a vote, the vote is passed and whichever setting has been polled will change. And in this example the current map will end and the next map will begin. It does not hurt to tell people to press F1/F2, as some still do not know about it. **''Game Types'' -Nexuiz supports several different game modes and some smaller changes called mutators. Both are displayed when you connect to a server. +Xonotic supports several different game modes and some smaller changes called mutators. Both are displayed when you connect to a server. **''Modes'' *Deathmatch (DM) is the most simple game mode. It is a free-for-all fragfest with every man for himself. All items are free to grab, and the player with the most frags will win (either by hitting the frag limit, or when the time limit expires). *Team Deathmatch (TDM) is similar, but pits teams of players against each other. Only shoot players with a different color than yourself. Look at your gun to see your color. The team with the most frags wins. - *Capture The Flag (CTF) is a team match in which you have two teams, two bases, and two flags. You have to get into the enemy base, grab their flag, and bring it back to your own flag to score. Scoring gives the most points, normal fragging and returning the flag gives some points. The team with the most points wins. CTF is a surprisingly complicated game mode, so see the comprehensive CTF guide in the Nexuiz forum for more information ({+http://alientrap.org/forum/viewtopic.php?t=849+}). + *Capture The Flag (CTF) is a team match in which you have two teams, two bases, and two flags. You have to get into the enemy base, grab their flag, and bring it back to your own flag to score. Scoring gives the most points, normal fragging and returning the flag gives some points. The team with the most points wins. *Minstagib is an improved instagib. You can pick up lives, so you can survive two shots, and you can pick up an item to become almost invisible. This is were the minstanex got its name from. @@ -157,13 +157,13 @@ Nexuiz supports several different game modes and some smaller changes called mut *Arena mode is similar to deathmatch, but it only puts two players into a map, with the others waiting in a queue. When one of both is fragged the next one in the queue will play against the winner. - *Keyhunt (KH) is a new team mode in Nexuiz 2.3. Each team has one key and the goal is the collect all keys. The team with the most points wins. You get small points for fragging, fragging a keycarrier and picking up a key but you should go for the BIG points you get when ''one team has all the keys and all the keycarriers meet''. Of course it also works when ONE player gets all the keys for his team but this is ''much'' harder. + *Keyhunt (KH) is a new team mode in Xonotic 2.3. Each team has one key and the goal is the collect all keys. The team with the most points wins. You get small points for fragging, fragging a keycarrier and picking up a key but you should go for the BIG points you get when ''one team has all the keys and all the keycarriers meet''. Of course it also works when ONE player gets all the keys for his team but this is ''much'' harder. - *Onslaught (ONS) is a new team mode in Nexuiz 2.4. Each team has a powergenerator and the goal is to destroy the enemies generator. Each generator and all except one checkpoint in the map are protected by an forcefield which is powered by nearby checkpoint. Your team has to start at the one unprotected checkpoint and work your way up to the enemies generator. Find the perfect balance between attacking the enemies checkpoints/generator and protecting your own. + *Onslaught (ONS) is a new team mode in Xonotic 2.4. Each team has a powergenerator and the goal is to destroy the enemies generator. Each generator and all except one checkpoint in the map are protected by an forcefield which is powered by nearby checkpoint. Your team has to start at the one unprotected checkpoint and work your way up to the enemies generator. Find the perfect balance between attacking the enemies checkpoints/generator and protecting your own. - *Assault (AS) is a similar team mode and also new in Nexuiz 2.4. There are objects in the map, only one is active at a time and you have to complete that one to unlock the next objective. One round ends if the last objective is completed or timelimit is hit. After the round the teams swap the attackers/defender roles. + *Assault (AS) is a similar team mode and also new in Xonotic 2.4. There are objects in the map, only one is active at a time and you have to complete that one to unlock the next objective. One round ends if the last objective is completed or timelimit is hit. After the round the teams swap the attackers/defender roles. - *Race is a new mode for all the quick people in Nexuiz 2.5. The goal is to race through the level as fast as possible. A timer is set off at the startline and stopped at the endline. Checkpoints in between give you an update on your time and compared to the top player. There are three different race modes: + *Race is a new mode for all the quick people in Xonotic 2.5. The goal is to race through the level as fast as possible. A timer is set off at the startline and stopped at the endline. Checkpoints in between give you an update on your time and compared to the top player. There are three different race modes: *Qualifying mode saves each player's fastest lap time and the player with the fastest time wins. When you die, you respawn in front of the startline. Players can't interact in this mode. They walk through each other and can't shoot at the others. @@ -187,28 +187,7 @@ Nexuiz supports several different game modes and some smaller changes called mut There are some more of these mutators, but those are the most important ones. A list of useful links: - *The official Nexuiz forum: {+http://alientrap.org/forum+} + *The official Xonotic forum: {+http://xonotic.org/forum+} - *The semiofficial Nexuiz wiki: {+http://alientrap.org/wiki+} + *The official Xonotic wiki: {+http://dev.xonotic.org/wiki+} - *The official Nexuiz ladder: {+http://planetnexuiz.com/ladder+} - - *The Official Nexuiz tournaments: {+http://planetnexuiz.com/tourney+} - - *General Nexuiz Tips and Tricks: {+http://alientrap.org/forum/viewtopic.php?t=90+} - - *How to get more help via IRC: {+http://alientrap.org/forum/viewtopic.php?t=497+} - - *CTF guide and ctf MAPS guide: {+http://alientrap.org/forum/viewtopic.php?t=849+} - - *Team communication explained: {+http://alientrap.org/forum/viewtopic.php?t=555+} - - *A few useful jumps: http://esteel.planetnexuiz.de/nexuiz/demos/jumps.pk3 (copy the file into Nexuiz/data and you should find the demos in the demos menu) - - *FPS settings: {+http://alientrap.org/forum/viewtopic.php?t=1628+} - - *A list of all available variables in Nexuiz: {+http://alientrap.org/wiki/pmwiki.php?n=Main.GameTweaks+} - - *A list of all available commands in Nexuiz: {+http://alientrap.org/wiki/pmwiki.php?n=Main.ConsoleCommands+} - - *Some info about generic strategy in games: {+http://alientrap.org/forum/viewtopic.php?t=3496+} diff --git a/Docs/htmlfiles/faq.aft b/Docs/htmlfiles/faq.aft index f36fd2cf..0ad0f1aa 100644 --- a/Docs/htmlfiles/faq.aft +++ b/Docs/htmlfiles/faq.aft @@ -1,12 +1,12 @@ -#--- AFT (Almost Free Text) source file for Nexuiz FAQ +#--- AFT (Almost Free Text) source file for Xonotic FAQ #--- WARNING: ALWAYS RUN AFT TWICE! (otherwise the toc is missing/not up to date) #--- use AFT v5.096 or later (http://www.maplefish.com/todd/aft.html) -#---SET nexversion=2.5 -#---SET zipname=nexuiz-.zip +#---SET xversion=0.2 +#---SET zipname=xonotic-.zip -*Title: Nexuiz %nexversion% FAQ - http://nexuiz.com http://alientrap.org +*Title: Xonotic %xversion% FAQ + http://xonotic.com ------ @@ -16,38 +16,38 @@ * Troubleshooting -** How do I install Nexuiz? +** How do I install Xonotic? Just unzip the |%zipname%| file. You can do this with any archive program (like [7zip (http://7zip.org)]). It's very important to keep the directory structure while unpacking (in WinZip this option is called "Use folder names"). The directory structure should look like this afterwards: ^<< -Nexuiz/ +Xonotic/ |-- Docs/ |-- data/ | |-- common-spog.pk3 | `-- data*.pk3 -|-- Nexuiz.app/ -|-- Nexuiz-SDL.app/ +|-- Xonotic.app/ +|-- Xonotic-SDL.app/ |-- server/ | `-- * |-- sources/ |-- *.exe |-- *.dll -`-- nexuiz-linux-* +`-- xonotic-linux-* ^>> -** When I start Nexuiz all I see is a black screen or a black screen with some checkered squares +** When I start Xonotic all I see is a black screen or a black screen with some checkered squares This happens when the engine can't load the data*.pk3 file or has trouble to initialize OpenGL. The reasons could be: - 1. you unpacked the zip file without folder names (see [How do I install Nexuiz?]) - 2. on Linux: the current directory is not your Nexuiz/ folder. See [How can I place a shortcut to Nexuiz on my Linux desktop?] on how to fix this - 3. on Mac: you tried to extract and move the files from a Nexuiz update and it deleted the old files. When using the mac GUI please be sure to move only the files not the folders as that will delete the old files or use the mv console command which will not delete the old files + 1. you unpacked the zip file without folder names (see [How do I install Xonotic?]) + 2. on Linux: the current directory is not your Xonotic/ folder. See [How can I place a shortcut to Xonotic on my Linux desktop?] on how to fix this + 3. on Mac: you tried to extract and move the files from a Xonotic update and it deleted the old files. When using the mac GUI please be sure to move only the files not the folders as that will delete the old files or use the mv console command which will not delete the old files 4. the engine could not initialize OpenGL. Please install the latest drivers for your graphic card. You will probably find one for your card there: [intel (http://intel.com)] [ati (http://ati.com)] [nvidia (http://nvidia.com)] - 5. your download might be corrupted, please download Nexuiz again + 5. your download might be corrupted, please download Xonotic again ** Using Linux I only see the map but no players and items This happens when the engine has trouble to initialize OpenGL. The reasons could be: 1. the engine could not initialize OpenGL. Please install the latest drivers for your graphic card. You will probably find one for your card there: [intel (http://intel.com)] [ati (http://ati.com)] [nvidia (http://nvidia.com)] 2. You do not have permissions needed for 3d acceleration. Usually you need to add yourself to the group |video|, you can do that via console as root like this: |usermod -a -G video YOURUSERNAME|. You need to logoff/in afterwards. -** When I start Nexuiz my screen is flickering +** When I start Xonotic my screen is flickering This is known to happen on Windows with Intel graphic chips and is a bug in the graphics drivers. A workaround is to set |Flip-Policiy| to |blit|. Open the control panel, there should be an icon called |Intel(R) GMA driver| (or something like that), double click it. Click on |3D Settings| to find the screen with those settings. ** How can I speed up my frame rate? @@ -55,45 +55,47 @@ You can choose predefined performance settings in the |Settings / Video| menu. Some graphic cards (mostly ATI or quite old cards) run A LOT faster if you disable the |Vertex Buffer Objects| in the |Settings / Video| menu. An other thing that can greatly help on such cards is to disable the |OpenGL 2.0 Shaders|. Having that option enabled is faster on most cards however that is why both are active by default. ** The sound is broken, it crackles and stutters -Try run |nexuiz-sdl.exe| instead of |nexuiz.exe| (on Windows). Adding the command line options |-sndspeed 48000| and/or |-sndstereo| can also help on some systems (on Linux, Mac, Windows). +Try run |xonotic-sdl.exe| instead of |xonotic.exe| (on Windows). Adding the command line options |-sndspeed 48000| and/or |-sndstereo| can also help on some systems (on Linux, Mac, Windows). ** Mouse is too slow and sensitivity is at top (on Mac / Linux) -Mac: The default mouse acceleration on Mac is very high and strange. The Nexuiz defaults work fine with it but some mouse drivers seem to 'correct' the mouse acceleration and conflict with the Nexuiz defaults. Try to disable the option |Turn off OS mouse acceleration| in the |Settings / Input| menu. Or the same via console: |apple__mouse__noaccel 0; vid__restart| ([How do I open the console?]) +Mac: The default mouse acceleration on Mac is very high and strange. The Xonotic defaults work fine with it but some mouse drivers seem to 'correct' the mouse acceleration and conflict with the Xonotic defaults. Try to disable the option |Turn off OS mouse acceleration| in the |Settings / Input| menu. Or the same via console: |apple__mouse__noaccel 0; vid__restart| ([How do I open the console?]) Linux: A similar problem can arise on Linux. Its also |Turn off OS mouse acceleration| in the |Settings / Input| menu but the console command is different: |vid__dga 0; vid__restart| ([How do I open the console?]) ** I can't switch to 32 bit color depth (on Windows) -Check if your desktop color depth is set to 32 bits per pixel. If it's just set to 16, Nexuiz can't switch to 32 bit mode. +Check if your desktop color depth is set to 32 bits per pixel. If it's just set to 16, Xonotic can't switch to 32 bit mode. ** When I join a server or after a map change I see nothing but a black screen, but I can still move and shoot -This is probably because you don't have the map that's running on the server. As Nexuiz supports map/content download the server might not be be setup (correctly) to support this and you will have to get the map the old fashioned way. Those servers should have a download URL in their name or welcome message. There is also a [wiki page (http://alientrap.org/wiki/pmwiki.php?n=Main.CustomMaps)] dedicated to new maps. +This is probably because you don't have the map that's running on the server. As Xonotic supports map/content download the server might not be be setup (correctly) to support this and you will have to get the map the old fashioned way. Those servers should have a download URL in their name or welcome message. There is also a [wiki page (http://dev.xonotic.org/projects/xonotic/wiki/Maps)] dedicated to new maps. For Linux users: you need to have libcurl installed, otherwise you won't be able to download any maps. libcurl should be available in any Linux distribution, just search for "libcurl" and install it in your distribution's package manager. ** How to report crashes -Alientrap wants to ensure everyone has a pleasant time playing Nexuiz, so if you have problems we would like to ask you to report them and thus help solve them. Especially crash reports can be very helpful. See below for how to contact Alientrap ([Where can i get more help?]) +Register at http://dev.xonotic.org and submit a bug report. On Mac: IS THERE AN EASY WAY? -On Linux: In a xterm, |cd| into your Nexuiz installation directory, start |catchsegv ./nexuiz-linux-686-sdl -condebug -developer > crash.txt 2>&1| and give the file crash.txt to the developers. Note that you can also use |./nexuiz-linux-686-glx| or if you have a 64bit system |./nexuiz-linux-x86__64-sdl| and |./nexuiz-linux-x86__64-glx| +On Linux: In a xterm, |cd| into your Xonotic installation directory, start |catchsegv ./xonotic-linux-686-sdl -condebug -developer > crash.txt 2>&1| and give the file crash.txt to the developers. Note that you can also use |./xonotic-linux-686-glx| or if you have a 64bit system |./xonotic-linux-x86__64-sdl| and |./xonotic-linux-x86__64-glx| -On Windows: Click Start->Run, and enter drwtsn32, click Ok in the next window, run Nexuiz and wait for the crash. Then go to |C:\Documents and Settings\All Users\Application Data\Microsoft\Dr Watson| there should be a file called "drwtsn32.log", give that file along with the engine's build date to the developers. You'll see that date when you open the ingame console ([How do I open the console?]). Note that some folders of that path may be hidden or have a translated name if you're using a non-english windows. +On Windows: Click Start->Run, and enter drwtsn32, click Ok in the next window, run Xonotic and wait for the crash. Then go to |C:\Documents and Settings\All Users\Application Data\Microsoft\Dr Watson| there should be a file called "drwtsn32.log", give that file along with the engine's build date to the developers. You'll see that date when you open the ingame console ([How do I open the console?]). Note that some folders of that path may be hidden or have a translated name if you're using a non-english windows. ** Where can I get more help? -Visit [the official Nexuiz forum (http://alientrap.org/forum)] there is a [support and bug report area (http://alientrap.org/forum/viewforum.php?f=3)]. Or get on [IRC (http://en.wikipedia.org/wiki/Internet__Relay__Chat)] to chat with other or ask for help. There is the normal users channel (irc://irc.quakenet.org/nexuiz) and the developers channel (irc://irc.anynet.org/alientrap) +Visit [the official Xonotic forum (http://xonotic.org/forum)] there is a [support and bug report area (http://dev.xonotic.org)]. Or get on [IRC (http://en.wikipedia.org/wiki/Internet__Relay__Chat)] to chat with other or ask for help. There is the normal users channel (irc://irc.quakenet.org/xonotic) and the developers channel (irc://irc.freenode.net/xonotic) * General questions ** How do I install new maps? -Maps usually ship as *.pk3 file. All you have to do is to copy this file to the |Nexuiz/data/| (on Linux, Mac, Windows) OR |~/.nexuiz/data/| (on Linux, Mac) directory. -Map packages that were downloaded from a server during playing end up in |Nexuiz/data/dlcache/| or |~/.nexuiz/data/dlcache/| and are only used till you exit Nexuiz. If you want to play them locally or use them to setup a server of your own you can "accept" the packages by moving it one level up - right next to your config.cfg. +Maps usually ship as *.pk3 file. All you have to do is to copy this file to the |Xonotic/data/| (on Linux, Mac, Windows) OR |~/.xonotic/data/| (on Linux, Mac) directory. +Map packages that were downloaded from a server during playing end up in |Xonotic/data/dlcache/| or |~/.xonotic/data/dlcache/| and are only used till you exit Xonotic. If you want to play them locally or use them to setup a server of your own you can "accept" the packages by moving it one level up - right next to your config.cfg. -** How can I place a shortcut to Nexuiz on my Linux desktop? -Use the script |nexuiz-linux-sdl.sh| or |nexuiz-linux-glx.sh| instead of the binaries. The scripts will use the correct |working directory|,choose the right version (32 or 64 bit) and also allow you to start a extra X server. +** How can I place a shortcut to Xonotic on my Linux desktop? +Use the script |xonotic-linux-sdl.sh| or |xonotic-linux-glx.sh| instead of the binaries. The scripts will use the correct |working directory|,choose the right version (32 or 64 bit) and also allow you to start a extra X server. ** How do I open the console? Press |\[shift]+\[escape]|. To close it press |\[escape]|. While playing ` or ^ will also open the console. ** What console commands/variables are there? -You can get a list of variables by entering |cvarlist| on the console ([How do I open the console?]). |cmdlist| will give you a list of available commands. An annotated version of that output can be found at the [Nexuiz wiki (http://alientrap.org/wiki/pmwiki.php?n=Main.ConsoleCommands)]. +You can get a list of variables by entering |cvarlist| on the console ([How do I open the console?]). |cmdlist| will give you a list of available commands. + +#An annotated version of that output can be found at the [Xonotic wiki (http://xx.org/wiki/pmwiki.php?n=Main.ConsoleCommands)]. ** How can I use colors in my nickname and messages? Colors can be used in nicknames and chat messages via two ways: Either the simple way by typing ^ followed by a number between 0 and 9 or by typing ^x followed by three hexadecimal numbers (0-F) representing red, green and blue components of the color before the text. The second way allows for much more colors. For example if you type ^xF00message the text "message" will be displayed in red color. Simple examples: @@ -135,38 +137,38 @@ Colors can be used in nicknames and chat messages via two ways: Either the simpl !--------!-------------------------------------! ** How do I watch/record demos? -Demos are recordings of matches that you have played. To automatically record a demo each time you play enable the option |Record demos while playing| in the |Multiplayer / Demos| menu. Or if you just want to record some matches open the console and type |rec | before playing. That is before starting a game or connecting to a server. The demo file will then be stored in |Nexuiz/data/demos/.dem| (on Windows) or |~/.nexuiz/data/demos/.dem| (on Linux, Mac). -If you downloaded a demo, copy it to |Nexuiz/data/demos/.dem| (on Linux, Mac, Windows) or |~/.nexuiz/data/demos/.dem| (on Linux, Mac). You might have to create this directory if you have never recorded a demo before. -To watch demos you can choose a demo file in the |Multiplayer / Demos| and click the play button. Also you can watch demos typing |ply | in the console ([How do I open the console?]). You can list all your demo files by typing |dem| on the console. Some useful key bindings for viewing demos and making videos are listed [here (http://www.alientrap.org/forum/viewtopic.php?p=357#357)]. A simple way to automatically record demos can be found [here (http://www.alientrap.org/forum/viewtopic.php?t=90)]. +Demos are recordings of matches that you have played. To automatically record a demo each time you play enable the option |Record demos while playing| in the |Multiplayer / Demos| menu. Or if you just want to record some matches open the console and type |rec | before playing. That is before starting a game or connecting to a server. The demo file will then be stored in |Xonotic/data/demos/.dem| (on Windows) or |~/.xonotic/data/demos/.dem| (on Linux, Mac). +If you downloaded a demo, copy it to |Xonotic/data/demos/.dem| (on Linux, Mac, Windows) or |~/.xonotic/data/demos/.dem| (on Linux, Mac). You might have to create this directory if you have never recorded a demo before. +To watch demos you can choose a demo file in the |Multiplayer / Demos| and click the play button. Also you can watch demos typing |ply | in the console ([How do I open the console?]). You can list all your demo files by typing |dem| on the console. * Server setup ** How do I start a server? Use the |Multiplayer / Create| menu to start a |listen server|. You will always have to play yourself in a |listen server|. -If you want to create a server without being forced to play yourself please take a look at the file |readme.txt| in the |Nexuiz/server/| directory where the |dedicated server| is explained. +If you want to create a server without being forced to play yourself please take a look at the file |readme.txt| in the |Xonotic/server/| directory where the |dedicated server| is explained. ** Which ports do I have to open in firewall/forward from my router to run a server? -The default port is 26000 UDP. You can change that in the |Multiplayer / Create| menu or by starting Nexuiz with the parameter |-port | or having a line |port | in the server config file. -If you follow the tutorial mentioned above you do not need this command line argument as it will be done in the config file created for the server. To add the command line argument on Windows, create a new shortcut to |nexuiz.exe| or |nexuiz-dedicated.exe| and right click on it. Select properties and |-port | in the "Target:" line. Be sure that the "Start in:" line contains the full path to your Nexuiz folder and click "OK". The parameter will be used if you start Nexuiz via that new shortcut. +The default port is 26000 UDP. You can change that in the |Multiplayer / Create| menu or by starting Xonotic with the parameter |-port | or having a line |port | in the server config file. +If you follow the tutorial mentioned above you do not need this command line argument as it will be done in the config file created for the server. To add the command line argument on Windows, create a new shortcut to |xonotic.exe| or |xonotic-dedicated.exe| and right click on it. Select properties and |-port | in the "Target:" line. Be sure that the "Start in:" line contains the full path to your Xonotic folder and click "OK". The parameter will be used if you start Xonotic via that new shortcut. ** Is there some kind of rcon? -Yes starting with Nexuiz 2.0 there is rcon (QuakeWorld compatible). To use it you must enter |rcon__password | in the server console or server config file. The Nexuiz client has to set the same password in the same fashion. You can then issue commands with |rcon | if you are connected to the server or will have to set |rcon__address | or |rcon__address :| to point to the server. There are also external rcon tools but make sure you use a QW compatible rcon tool. +Yes starting with Xonotic 2.0 there is rcon (QuakeWorld compatible). To use it you must enter |rcon__password | in the server console or server config file. The Xonotic client has to set the same password in the same fashion. You can then issue commands with |rcon | if you are connected to the server or will have to set |rcon__address | or |rcon__address :| to point to the server. There are also external rcon tools but make sure you use a QW compatible rcon tool. ** How can I kick people who are using special characters in their names? Enter |status| at the server console. You will see a list of all players. In front of their names you will see a number (the player id). You can kick the player you don't like with |kick # | (notice the space after #). * Development -** How can I create or edit Nexuiz maps? -You need [NetRadiant (http://icculus.org/netradiant/)], a stabilized Q3 map editor. For convenience, a snapshot configured for Nexuiz is included in |extra/| for Windows and MAC-Intel, but the program is not officially supported by Alientrap. +** How can I create or edit Xonotic maps? +You need [NetRadiant (http://icculus.org/netradiant/)], a stabilized Q3 map editor. For convenience, a snapshot configured for Xonotic is included in |extra/| for Windows and MAC-Intel, but the program is not officially supported by Xonotic. ** Where can I get latest development versions of the source code? _Engine:_ instructions are available at http://icculus.org/twilight/darkplaces/download.html look for |Accessing the SVN server| (you will need a [svn client (http://subversion.tigris.org/project_packages.html)], beta builds are available [here (http://icculus.org/twilight/darkplaces/files/)]) -_Game data:_ to check out the Nexuiz svn, you'll need a [svn client (http://subversion.tigris.org/project_packages.html)]. To check out the repository with a command line svn client, do +_Game data:_ to check out the Xonotic svn, you'll need a [svn client (http://subversion.tigris.org/project_packages.html)]. To check out the repository with a command line svn client, do ^<< -svn co svn://svn.icculus.org/nexuiz/trunk/ +svn co svn://svn.icculus.org/xonotic/trunk/ ^>> To compile the game code you need [fteqcc (http://sourceforge.net/project/showfiles.php?group\_id=116842&package\_id=129507)]. Just download it and run it 3 times, once in |data/qcsrc/menu|, once in |data/qcsrc/server| and once in |data/qcsrc/client|. Alternatively a Makefile is available in |data/| to perform directly the operation. diff --git a/Docs/htmlfiles/footer.html-part b/Docs/htmlfiles/footer.html-part index 6a53831f..ab65b81f 100644 --- a/Docs/htmlfiles/footer.html-part +++ b/Docs/htmlfiles/footer.html-part @@ -3,24 +3,14 @@ -

Come to the Nexuiz IRC channel: #nexuiz on irc.quakenet.org or the team channel: #alientrap on irc.anynet.org

+ + +

Come to the Xonotic IRC channel: #xonotic on irc.quakenet.org or the team channel: #xonotic on irc.freenode.net

    -

© 2004-2008 Nexuiz.com

+

© 2009-2011 Xonotic.org

diff --git a/Docs/htmlfiles/header.html-part b/Docs/htmlfiles/header.html-part index 9dda61f6..8c1ec661 100644 --- a/Docs/htmlfiles/header.html-part +++ b/Docs/htmlfiles/header.html-part @@ -3,65 +3,29 @@ - - - -Nexuiz - A free open-source fast paced first person shooter (FPS) for Windows, Linux and OSX +Xonotic -
- +