From ad0b8d016be0c8bfc0ec5e1a305006d342d2a125 Mon Sep 17 00:00:00 2001 From: PlasmaSheep Date: Thu, 12 Aug 2010 19:41:00 +0000 Subject: [PATCH] New screenshot, no more attack site. (Commit created by redmine exporter script from page "Basic_mapping_in_Radiant" version 2) --- Basic_mapping_in_Radiant.textile | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/Basic_mapping_in_Radiant.textile b/Basic_mapping_in_Radiant.textile index 8325ef7..916c121 100644 --- a/Basic_mapping_in_Radiant.textile +++ b/Basic_mapping_in_Radiant.textile @@ -2,16 +2,13 @@ h1. Basic mapping in Radiant h2. Layout of Radiant -Radiant has four sections by default. Let's examine those a bit more in depth. +Radiant has five main sections by default. Let's examine those a bit more in depth. -!http://dev.alientrap.org/attachments/11/clipline.png! +!http://dev.xonotic.org/attachments/download/87/radiant_sections.png! -Clockwise from left: -* 2D View - This area allows you to view the map straight on from a certain axis. This is useful for aligning things flush with walls or other surfaces and for finer movement/scaling control. - -* 3D View - This is a basic render of approximately how your map will look. It does not render lighting or anything like that, but it does render the textures as you will see them in game. - -* Texture View - This section will show you all available texture sets in the left side and the members of that texture set on the right. - -* Console - This is a moderated version of the console output of radiant if run from a console. Generally, the output in your system's console will be more complete and verbose, particularly during compile time. +# 2D View - This area allows you to view the map straight on from a certain axis. This is useful for aligning things flush with walls or other surfaces and for finer movement/scaling control. +# 3D View - This is a basic render of approximately how your map will look. It does not render lighting or anything like that, but it does render the textures as you will see them in game. +# Texture View - This section will show you all available texture sets in the left side and the members of that texture set on the right. +# Console - This is a moderated version of the console output of radiant if run from a console. Generally, the output in your system's console will be more complete and verbose, particularly during compile time. +# Tools - This area contains the tools and actions that you can use on your map. -- 2.39.2