From ac20e1101bc6e574c0f97f896498d6ab2d94a0c7 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Sat, 8 Sep 2012 03:01:14 -0400 Subject: [PATCH] On second thought, this needs to run in intermission... --- qcsrc/server/mutators/gamemode_ctf.qc | 2 -- 1 file changed, 2 deletions(-) diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc index 71d5d3612..2189ca54a 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qc +++ b/qcsrc/server/mutators/gamemode_ctf.qc @@ -986,8 +986,6 @@ void ctf_FlagSetup(float teamnumber, entity flag) // called when spawning a flag MUTATOR_HOOKFUNCTION(ctf_PlayerPreThink) { - if(gameover) { return 0; } - entity flag; // initially clear items so they can be set as necessary later. -- 2.39.2