From ab7d30a58843fa24aa392d0a96486218e5a14113 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sat, 9 Jul 2011 20:27:33 +0300 Subject: [PATCH] Tweak the bot AI a little --- data/botsVT.cfg | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/data/botsVT.cfg b/data/botsVT.cfg index aa4fa302..2876a72b 100644 --- a/data/botsVT.cfg +++ b/data/botsVT.cfg @@ -45,9 +45,9 @@ set bot_ai_bunnyhop_skilloffset 7 "Bots with skill equal or greater than this va set bot_ai_bunnyhop_startdistance 250 "Run to goals located further than this distance" set bot_ai_bunnyhop_stopdistance 220 "Stop jumping after reaching this distance to the goal" set bot_ai_bunnyhop_firstjumpdelay 0.5 "Start running to the goal only if it was seen for more than N seconds" -set bot_ai_vore_decide_pred 0.9 "How fast bots decide what to do with their prey, at lowest skill" -set bot_ai_vore_decide_prey 1.1 "How fast bots decide what to do with their predator, at lowest skill" -set bot_ai_vore_decide_swallow 0.3 "How often bots decide if to swallow someone" +set bot_ai_vore_decide_pred 1 "How fast bots decide what to do with their prey, at lowest skill" +set bot_ai_vore_decide_prey 1.2 "How fast bots decide what to do with their predator, at lowest skill" +set bot_ai_vore_decide_swallow 0.8 "How often bots decide if to swallow someone" set bot_ai_vore_fear 2 "How much bots will fear players more powerful than them and avoid them in some situations" set bot_ai_vore_teamhealabandon 0.75 "Probability (from 0 to 1) of the bot abandoning a team heal when seeing an enemy they can vore, at highest skill" set bot_ai_vore_stayinstomach 0 "When enabled, a bot will stay in a team mate's stomach even if he has no reason to and could willingly leave" -- 2.39.2