From ab39b802ae5cebc29c8cfac7459607c056b65e73 Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 8 Mar 2013 03:06:42 +1100 Subject: [PATCH] Fix butcher command not removing monster weapons --- qcsrc/server/command/sv_cmd.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index 941b2a23e..2a967151d 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -153,6 +153,9 @@ void GameCommand_butcher(float request) FOR_EACH_MONSTER(montokill) { WaypointSprite_Kill(montokill.sprite); + + if(montokill.weaponentity) + remove(montokill.weaponentity); remove(montokill); removed_count += 1; -- 2.39.2