From aa04590622109c575cc03b99f6e2d16e0b6cbeab Mon Sep 17 00:00:00 2001 From: terencehill Date: Fri, 5 Jul 2019 16:05:53 +0200 Subject: [PATCH] Bot waypoints: Improve documentation of wpeditor commands --- qcsrc/server/command/cmd.qc | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc index c662fab5a7..8c03927ed2 100644 --- a/qcsrc/server/command/cmd.qc +++ b/qcsrc/server/command/cmd.qc @@ -240,13 +240,19 @@ void ClientCommand_wpeditor(entity caller, int request, int argc) case CMD_REQUEST_USAGE: { sprint(caller, "\nUsage:^3 cmd wpeditor action\n"); - sprint(caller, " Where 'action' can be: spawn, remove, unreachable, saveall, relinkall,\n"); - sprint(caller, " symorigin get|set\n"); - sprint(caller, " symorigin get|set p1 p2 ... pX\n"); - sprint(caller, " symaxis get|set p1 p2\n"); - sprint(caller, " where p1 p2 ... pX are positions \"x y z\" (z can be omitted)\n"); - sprint(caller, " symorigin and symaxis commands are useful to determine origin/axis of symmetry" - " on maps without ctf flags or where flags aren't perfectly symmetrical\n"); + sprint(caller, " Where 'action' can be:\n"); + sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n"); + sprint(caller, " ^5remove^7: remove player's nearest waypoint\n"); + sprint(caller, " ^5unreachable^7: useful to reveal waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n"); + sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n"); + sprint(caller, " ^5relinkall^7: relink all waypoints as if they were respawned\n"); + sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position (useful to spawn custom jumppad waypoints)\n"); + sprint(caller, " ^5spawn jump^7: spawns a jump waypoint\n"); + sprint(caller, " ^5symorigin get|set\n"); + sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n"); + sprint(caller, " ^5symaxis get|set p1 p2\n"); + sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"); + sprint(caller, " ^7 so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n"); return; } } -- 2.39.2