From a9482df401721e33fbdc5ff623a6668f296562c7 Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 12 Dec 2014 11:13:01 +1100 Subject: [PATCH] Almost fix ladder prediction (entering and idle are still iffy) --- qcsrc/server/t_halflife.qc | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/qcsrc/server/t_halflife.qc b/qcsrc/server/t_halflife.qc index 2134a0372..a6ff64cd5 100644 --- a/qcsrc/server/t_halflife.qc +++ b/qcsrc/server/t_halflife.qc @@ -53,10 +53,6 @@ void func_ladder_touch() EXACTTRIGGER_TOUCH; -#ifdef CSQC - print("Setting ladder time on ", other.classname, "\n"); -#endif - other.ladder_time = time + 0.1; other.ladder_entity = self; } @@ -95,9 +91,7 @@ float func_ladder_send(entity to, float sf) void func_ladder_link() { - self.nextthink = time; Net_LinkEntity(self, FALSE, 0, func_ladder_send); - self.nextthink = 0; } void spawnfunc_func_ladder() @@ -123,7 +117,7 @@ void func_ladder_draw() { tracebox(self.origin, self.mins, self.maxs, self.origin, MOVE_NORMAL, self); - if(trace_fraction < 1) + //if(trace_fraction < 1) if(trace_ent) { other = trace_ent; -- 2.39.2