From a76ccd63c9ca7cf2b68128e6d0fd7f4e2857dcbf Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Sat, 3 Mar 2001 22:02:34 +0000 Subject: [PATCH] server speed controls fade out of damage/bonus flashs now (more reliable timedemo) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@174 d7cf8633-e32d-0410-b094-e92efae38249 --- view.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/view.c b/view.c index 22ddf75d..bcff7fff 100644 --- a/view.c +++ b/view.c @@ -529,12 +529,12 @@ void V_UpdateBlends (void) } // drop the damage value - cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150; + cl.cshifts[CSHIFT_DAMAGE].percent -= (cl.time - cl.oldtime)*150; if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0) cl.cshifts[CSHIFT_DAMAGE].percent = 0; // drop the bonus value - cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100; + cl.cshifts[CSHIFT_BONUS].percent -= (cl.time - cl.oldtime)*100; if (cl.cshifts[CSHIFT_BONUS].percent <= 0) cl.cshifts[CSHIFT_BONUS].percent = 0; -- 2.39.2