From a7447e0fe81596a72e1a883cefacfec6b385bb50 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sun, 5 Sep 2010 14:56:13 +0300 Subject: [PATCH] Now draw the image. All we need next is a good icon --- data/qcsrc/client/sbar.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/qcsrc/client/sbar.qc b/data/qcsrc/client/sbar.qc index 03e5c04c..527276fc 100644 --- a/data/qcsrc/client/sbar.qc +++ b/data/qcsrc/client/sbar.qc @@ -3052,8 +3052,8 @@ void Sbar_Draw (void) // weapon icon entity e; e = get_weaponinfo(activeweapon); - //if (e && e.netname != "") - dprint(strcat("XX_", e.netname, "_YY\n")); + if (e && e.netname != "" && e.netname != "N/A") + drawpic(bottom - '96 96 0', strcat("gfx/hud/bg_status_activeweapon_", e.netname), '192 96 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // draw scores and timer Sbar_Score(); -- 2.39.2