From a63b605778c80cff41351ce52c9a5aaf8f4a5a3c Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Mon, 4 Oct 2010 16:09:14 +0300 Subject: [PATCH] Play the mine trigger sound --- qcsrc/server/w_minelayer.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index 681925ba5..412e6b57f 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -101,6 +101,7 @@ void W_Mine_Think (void) if(IsDifferentTeam(head, self.owner)) // don't detonate for team mates if(!self.mine_time) { + spamsound (self, CHAN_PROJECTILE, "weapons/mine_trigger.wav", VOL_BASE, ATTN_NORM); self.mine_time = time + cvar("g_balance_minelayer_time"); } head = head.chain; @@ -348,6 +349,7 @@ float w_minelayer(float req) precache_sound ("weapons/mine_det.wav"); precache_sound ("weapons/mine_fire.wav"); precache_sound ("weapons/mine_stick.wav"); + precache_sound ("weapons/mine_trigger.wav"); } else if (req == WR_SETUP) { -- 2.39.2