From a561c86be8a23ab1a015b249b3de5e02fa0330db Mon Sep 17 00:00:00 2001 From: SpiKe Date: Thu, 29 Dec 2022 09:02:02 +0000 Subject: [PATCH] Explain how to hide the powerups, weapons, health and armor items (thanks MusicGoat). --- mapping-MapPicture.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mapping-MapPicture.md b/mapping-MapPicture.md index 3ca762c..540e915 100644 --- a/mapping-MapPicture.md +++ b/mapping-MapPicture.md @@ -8,7 +8,8 @@ In order to do so: * Load your map in the game and stay observer * Use the command `r_letterbox -1` in the console to turn off the HUD (not `r_letterbox 1` as it'd add top and bottom borders) * If your map has "waypoint" entities (like CTF or CTS maps), you can hide them with `cl_hidewaypoints 1` -* turn off jpeg compression with `scr_screenshot_jpeg 0` to avoid a double lossy compression (you'll have to compress it to jpg later) +* You may also want to hide powerups with `g_powerups 0`, as well as weapons, health and armor items with `g_pickup_items 0`. You'll need to reload the map with `restart` for these settings to take effect. +* Turn off jpeg compression with `scr_screenshot_jpeg 0` to avoid a double lossy compression (you'll have to compress it to jpg later) * Take a nice screenshot with F12 * Go to your Xonotic user directory, on the `data/screenshot` subdirectory. Your user directory location depends on your operating system, more information [here](https://xonotic.org/faq/#config). * Open the generated .tga screenshot with an image editor, e.g. GIMP -- 2.39.2