From a4c841abe711873346dd1eb47a78a6c8785c21fd Mon Sep 17 00:00:00 2001 From: havoc Date: Mon, 4 Apr 2005 19:33:09 +0000 Subject: [PATCH] fixed a unintended-water-scroll bug on transparent fullbright surfaces git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5155 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rsurf.c | 1 - 1 file changed, 1 deletion(-) diff --git a/gl_rsurf.c b/gl_rsurf.c index a9a4f78d..6dfb17bc 100644 --- a/gl_rsurf.c +++ b/gl_rsurf.c @@ -646,7 +646,6 @@ static void R_DrawSurfaceList(const entity_render_t *ent, texture_t *texture, in m.tex[0] = R_GetTexture(texture->skin.base); if (waterscrolling) m.texmatrix[0] = r_surf_waterscrollmatrix; - m.texmatrix[0] = r_surf_waterscrollmatrix; m.pointer_color = varray_color4f; colorscale = 1; if (gl_combine.integer) -- 2.39.2