From a4054653c9ba865d5914b56aa60ba74a19e59df8 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 24 Apr 2013 01:15:34 +1000 Subject: [PATCH] Update tower defense monsters to follow same rule --- qcsrc/server/mutators/gamemode_towerdefense.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 6c4b81151..b64e13c36 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -359,7 +359,7 @@ void TD_SpawnMonster(string mnster, float strngth, float type) return; } - mon = spawnmonster(mnster, e, e, e.origin, FALSE, 0); + mon = spawnmonster(mnster, e, e, e.origin, FALSE, 2); if(e.target2) { if(random() > 0.5) -- 2.39.2