From a3b77c8ff77596fbf1542a67cc84a33a542ce1c1 Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 11 Oct 2003 03:39:39 +0000 Subject: [PATCH] reverted two bugs introduced by Black (anum red digits were not being loaded, and restored the positioning of the minideathmatchoverlay to exactly where quake had it - my previous commit was 4 pixels off in positioning) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3570 d7cf8633-e32d-0410-b094-e92efae38249 --- sbar.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/sbar.c b/sbar.c index d62863d6..5ef0fdb1 100644 --- a/sbar.c +++ b/sbar.c @@ -126,7 +126,10 @@ void sbar_start(void) sb_disc = Sbar_NewPic("gfx/disc"); for (i = 0;i < 10;i++) + { sb_nums[0][i] = Sbar_NewPic (va("gfx/num_%i",i)); + sb_nums[1][i] = Sbar_NewPic (va("gfx/anum_%i",i)); + } sb_nums[0][10] = Sbar_NewPic ("gfx/num_minus"); sb_nums[1][10] = Sbar_NewPic ("gfx/anum_minus"); @@ -1103,7 +1106,7 @@ void Sbar_MiniDeathmatchOverlay (void) } else { - x = 320; + x = 324; y = vid.conheight - sb_lines; } -- 2.39.2