From a371f67d4b76afaf031c3e568e18050151b86081 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 26 Sep 2022 11:56:26 +1000 Subject: [PATCH] Disable sv_gameplayfix_unstickplayers as it introduces glitchy visuals while riding elevators --- qcsrc/common/stats.qh | 2 +- xonotic-server.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/common/stats.qh b/qcsrc/common/stats.qh index 812f3e92d..53f78cc5a 100644 --- a/qcsrc/common/stats.qh +++ b/qcsrc/common/stats.qh @@ -202,7 +202,7 @@ int autocvar_sv_gameplayfix_easierwaterjump = 1; int autocvar_sv_gameplayfix_stepdown = 2; float autocvar_sv_gameplayfix_stepdown_maxspeed = 0; int autocvar_sv_gameplayfix_stepmultipletimes = 1; -int autocvar_sv_gameplayfix_unstickplayers = 2; +int autocvar_sv_gameplayfix_unstickplayers = 0; int autocvar_sv_gameplayfix_fixedcheckwatertransition = 1; int autocvar_sv_gameplayfix_slidemoveprojectiles = 1; int autocvar_sv_gameplayfix_grenadebouncedownslopes = 1; diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 334f749a2..4465d711c 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -406,7 +406,7 @@ sv_gameplayfix_delayprojectiles 0 sv_gameplayfix_q2airaccelerate 1 sv_gameplayfix_stepmultipletimes 1 sv_gameplayfix_stepdown 2 -sv_gameplayfix_unstickplayers 2 +sv_gameplayfix_unstickplayers 0 // only available in qc physics set sv_gameplayfix_stepdown_maxspeed 0 "maximum speed walking entities can be moving for stepping down to apply - requires sv_qcphysics 1" -- 2.39.2