From a2e93c7563df92a5a756dc4a3633655813ffa157 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Wed, 23 May 2012 16:13:58 +0300 Subject: [PATCH] Revert last commit. Inverted cosine is a more correct name with the given implementation (and should be easier to understand for mappers) --- scripts/entities.ent | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/entities.ent b/scripts/entities.ent index 724cacd5..8b4e790e 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1050,7 +1050,7 @@ All path_corner entities of a train have to connect in a circular manner, while triggered when a func_train stops at this target triggered when a func_train stops at this target if the train uses bezier curves movement, specify an entity by targetname which is the control point of the curve (use something like target_position) -override the train's movement type while going to this corner (0 = no override, 1 = linear, 2 = cosine [default], 3 = sine, 4 = half cosine, 5 = half sine) +override the train's movement type while going to this corner (1 = linear, 2 = cosine [default], 3 = inverted cosine, 4 = half cosine, 5 = half inverted cosine) instead of triggering ALL matched entities, trigger ONE of them by random the train following the path or the previous path_corner in the path points to this. speed of func_train while moving to this path corner. If unset, the value from the func_train will be used. -- 2.39.2