From a1b30edfc43b2ae30704c36fe4e6c438664e98e3 Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 18 Sep 2004 20:46:33 +0000 Subject: [PATCH] 340 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4526 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/todo b/todo index d249bb11..859cbf26 100644 --- a/todo +++ b/todo @@ -21,7 +21,6 @@ -d (Sajt) darkplaces menu: add confirm question to "Reset to Defaults" option, with No selected (Sajt) -d (Speeds) darkplaces client: add a config saving command (Speeds) -d (Throvold@uboot.com) darkplaces client: add cvars for sbar alpha (background and foreground) (Throvold@uboot.com) --d (Zombie) darkplaces loading: missing triangles in q3bsp patches, appears only one of the two triangles per cell is being rendered (Zombie) -d (avirox) darkplaces editlights: light entity loader is broken, it ends up with scrambled colors (avirox, Tomaz) -d (de-we) darkplaces docs: add de-we to credits page for the great icons (de-we) -d (frightfan) darkplaces client: add ability to load gfx/particlefont.tga (Vermeulen, frightfan, Error) @@ -106,7 +105,7 @@ 0 darkplaces server: add an extension to check if a file exists outside the data directory, FRIK_FILE can do this but only inside data directory (Error) 0 darkplaces server: add sv_playerphysicsqc cvar to allow engine to ignore SV_PlayerPhysics function, this would also have to change the reported extensions (Gleeb) 0 darkplaces server: add te_flamejet builtin and add extension (Supajoe) -0 darkplaces server: client colors are being reset to "15 15" each level in prydon gate? (FrikaC) +0 darkplaces server: client colors are being reset to "15 15" each level in prydon gate and dpmod (FrikaC, LordHavoc) 0 darkplaces server: make a getattachmentvectors qc builtin (Supajoe, Urre) 0 darkplaces server: make dedicated server not load images (maybe all fail?) 0 darkplaces server: make findradius use areagrid scans to speed up searching (Urre, Sajt) @@ -375,6 +374,7 @@ d darkplaces loading: fix bumpmapping, there's something quite mixed up about th d darkplaces loading: make hl map loading halve the lightmap samples, to fit hl's 0-1 range into quake's 0-2 range (KrimZon) d darkplaces loading: make it only reload rtlights when current map changes, not when restarting renderer or reloading same map (Stribbs) d darkplaces loading: make sure .skin files work on md3 models that have no default shaders but do have mesh names (VorteX) +d darkplaces loading: missing triangles in q3bsp patches, appears only one of the two triangles per cell is being rendered (Zombie) d darkplaces menu: add sv_maxrate cvar to server setup menu d darkplaces physics: disable sv_gameplayfix_stepdown while underwater (Sajt) d darkplaces physics: make players step down stairs rather than just flying off (Riot) -- 2.39.2