From a0929b0da6556028ba9203f2e6c1a8d73924f152 Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 15 Feb 2022 14:44:52 +0100 Subject: [PATCH] CA: fix scoring bug where players with negative scores have one point more --- qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qc b/qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qc index 1b8f68e7e..9775619f5 100644 --- a/qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qc +++ b/qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qc @@ -411,7 +411,7 @@ MUTATOR_HOOKFUNCTION(ca, PlayerDamage_SplitHealthArmor) if (scorer) { scorer.ca_damage_counter += scorer_damage; - if (fabs(scorer.ca_damage_counter) < autocvar_g_ca_damage2score) + if (scorer.ca_damage_counter >= 0 && scorer.ca_damage_counter < autocvar_g_ca_damage2score) return; // NOTE: here we are actually rounding since ca_damage_counter is // initialized on player spawn to half autocvar_g_ca_damage2score -- 2.39.2