From a08d2dd37a255395a30b5bebb4feab2bdfa0e5d5 Mon Sep 17 00:00:00 2001 From: terencehill Date: Thu, 2 Jan 2025 00:48:07 +0100 Subject: [PATCH] Fix time of the dropped Invisibility being read from autocvar_g_balance_powerup_invincible_time --- qcsrc/common/mutators/mutator/powerups/sv_powerups.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/mutators/mutator/powerups/sv_powerups.qc b/qcsrc/common/mutators/mutator/powerups/sv_powerups.qc index ef09f54e9..f2902799f 100644 --- a/qcsrc/common/mutators/mutator/powerups/sv_powerups.qc +++ b/qcsrc/common/mutators/mutator/powerups/sv_powerups.qc @@ -114,7 +114,7 @@ void powerups_DropItem(entity this, StatusEffects effect, bool freezeTimer) { case STATUSEFFECT_Strength: e.itemdef = ITEM_Strength; e.strength_finished = finished; maxtime = autocvar_g_balance_powerup_strength_time; break; case STATUSEFFECT_Shield: e.itemdef = ITEM_Shield; e.invincible_finished = finished; maxtime = autocvar_g_balance_powerup_invincible_time; break; - case STATUSEFFECT_Invisibility: e.itemdef = ITEM_Invisibility; e.invisibility_finished = finished; maxtime = autocvar_g_balance_powerup_invincible_time; break; + case STATUSEFFECT_Invisibility: e.itemdef = ITEM_Invisibility; e.invisibility_finished = finished; maxtime = autocvar_g_balance_powerup_invisibility_time; break; case STATUSEFFECT_Speed: e.itemdef = ITEM_Speed; e.speed_finished = finished; maxtime = autocvar_g_balance_powerup_speed_time; break; default: delete(e); return; } -- 2.39.5