From 9cba03308056199197ee2d36b135440d9ae85a40 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Tue, 18 Sep 2012 10:40:08 -0400 Subject: [PATCH] Enable flag passing by default now --- gamemodes.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes.cfg b/gamemodes.cfg index 258b63c10..cc5a940aa 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -197,7 +197,7 @@ set g_ctf_flag_pickup_verbosename 0 "show the name of the person who picked up t set g_ctf_drop 1 "dropping allows circumventing carrierkill score, so enable this with care!" set g_ctf_drop_strengthmultiplier 2 "multiplier for velocity when you have the strength... essentially, throw the flag REALLY hard when you have the strength :D" set g_ctf_drop_velocity 500 "how fast or far a player can throw the flag" -set g_ctf_pass 0 "allow passing of flags to nearby team mates... WARNING: UNSTABLE, does not work correctly with warpzones! Disabled by default until fixed." +set g_ctf_pass 1 "allow passing of flags to nearby team mates" set g_ctf_pass_radius 500 "maximum radius that you can pass to a team mate in" set g_ctf_pass_wait 2 "delay in seconds between how often players can pass the flag (antispam, essentially)" set g_ctf_pass_request 1 "allow players to request the flag carrier to pass the flag to them" -- 2.39.2