From 9aec6744f55ef6f83cc4a65d0adb30454646b82a Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Sun, 30 Jan 2011 16:02:01 +0100 Subject: [PATCH] (by LordHavoc) game_etut uses BSP format version 47 too --- tools/quake3/q3map2/game_etut.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/quake3/q3map2/game_etut.h b/tools/quake3/q3map2/game_etut.h index 87d32b55..8add5bbe 100644 --- a/tools/quake3/q3map2/game_etut.h +++ b/tools/quake3/q3map2/game_etut.h @@ -166,7 +166,7 @@ game_t struct MINIMAP_MODE_GRAY, /* minimap mode */ "%s.tga", /* minimap name format */ "IBSP", /* bsp file prefix */ - 46, /* bsp file version */ + 47, /* bsp file version */ qfalse, /* cod-style lump len/ofs order */ LoadIBSPFile, /* bsp load function */ WriteIBSPFile, /* bsp write function */ -- 2.39.2