From 9aca3326c5a1170b8e9af43f089d572e3a9eb9c6 Mon Sep 17 00:00:00 2001
From: Freddy <schro.sb@gmail.com>
Date: Mon, 10 Oct 2016 17:35:32 +0200
Subject: [PATCH] Remove g_overkill_superguns_respawn_time

Instead use g_pickup_respawntime_superweapon like other superweapons
---
 mutators.cfg                                          | 1 -
 qcsrc/common/mutators/mutator/overkill/sv_overkill.qc | 5 ++---
 2 files changed, 2 insertions(+), 4 deletions(-)

diff --git a/mutators.cfg b/mutators.cfg
index 2cf382a02e..2a5efcfda4 100644
--- a/mutators.cfg
+++ b/mutators.cfg
@@ -48,7 +48,6 @@ set g_overkill 0 "enable overkill"
 set g_overkill_100a_anyway 1
 set g_overkill_100h_anyway 1
 set g_overkill_powerups_replace 1
-set g_overkill_superguns_respawn_time 120
 
 set g_overkill_ammo_charge 0
 set g_overkill_ammo_charge_notice 1
diff --git a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
index f86c71b7eb..35370df7ed 100644
--- a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
+++ b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
@@ -4,7 +4,6 @@
 #include "rpc.qh"
 
 bool autocvar_g_overkill_powerups_replace;
-float autocvar_g_overkill_superguns_respawn_time;
 bool autocvar_g_overkill_100h_anyway;
 bool autocvar_g_overkill_100a_anyway;
 bool autocvar_g_overkill_ammo_charge;
@@ -274,7 +273,7 @@ MUTATOR_HOOKFUNCTION(ok, OnEntityPreSpawn)
 			wep.noalign = ent.noalign;
 			wep.cnt = ent.cnt;
 			wep.team = ent.team;
-			wep.respawntime = autocvar_g_overkill_superguns_respawn_time;
+			wep.respawntime = g_pickup_respawntime_superweapon;
 			wep.pickup_anyway = true;
 			wep.spawnfunc_checked = true;
 			setthink(wep, self_spawnfunc_weapon_hmg);
@@ -291,7 +290,7 @@ MUTATOR_HOOKFUNCTION(ok, OnEntityPreSpawn)
 			wep.noalign = ent.noalign;
 			wep.cnt = ent.cnt;
 			wep.team = ent.team;
-			wep.respawntime = autocvar_g_overkill_superguns_respawn_time;
+			wep.respawntime = g_pickup_respawntime_superweapon;
 			wep.pickup_anyway = true;
 			wep.spawnfunc_checked = true;
 			setthink(wep, self_spawnfunc_weapon_rpc);
-- 
2.39.5