From 9a3d2ca875212c9b52803f311b5e34adac324a72 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 29 Apr 2013 10:03:52 +1000 Subject: [PATCH] Reset knight delayed attack after throwing fireball --- qcsrc/server/monsters/monster/knight.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/server/monsters/monster/knight.qc b/qcsrc/server/monsters/monster/knight.qc index 29cf88437..c1d2763a8 100644 --- a/qcsrc/server/monsters/monster/knight.qc +++ b/qcsrc/server/monsters/monster/knight.qc @@ -103,6 +103,9 @@ void knight_fireball() monster_makevectors(self.enemy); + self.monster_delayedattack = func_null; + self.delay = -1; + self.effects |= EF_MUZZLEFLASH; sound(self, CHAN_WEAPON, "weapons/fireball2.wav", 1, ATTN_NORM); -- 2.39.2