From 99db736c5b07cf27a433f3451e71d5de7b65982b Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 9 Nov 2010 22:27:29 +0100 Subject: [PATCH] Do not draw notify messages if they are transparent To make it possible I had to move the hud_configure code and add a goto; also this change made the logic simpler. And while I'm at it, make each notify message in hud_configure mode different from the other ones --- qcsrc/client/hud.qc | 69 +++++++++++++++++++++++---------------------- 1 file changed, 35 insertions(+), 34 deletions(-) diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index c5ee42899..3dd61ff8a 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -3125,13 +3125,25 @@ void HUD_Notify (void) step = -1; limit = -1; } + for(j = kn_index; i != limit; i += step, ++j) { + if(autocvar__hud_configure) + { + if (step == +1) + a = i; + else // inverse order + a = entries - 1 - i; + attacker = textShortenToWidth(strcat("Player", ftos(a+1)), 0.48 * mySize_x - height, fontsize, stringwidth_colors); + victim = textShortenToWidth(strcat("Player", ftos(a+2)), 0.48 * mySize_x - height, fontsize, stringwidth_colors); + s = strcat("weapon", get_weaponinfo(WEP_FIRST + mod(floor(a*2.4), WEP_LAST)).netname); + a = bound(0, (when - a) / 4, 1); + goto hud_config_notifyprint; + } + if (j == KN_MAX_ENTRIES) j = 0; - s = ""; - if(fadetime) { if(killnotify_times[j] + when > time) @@ -3146,6 +3158,10 @@ void HUD_Notify (void) else a = 0; } + if(!a) + continue; + + s = ""; w = -1; w = DEATH_WEAPONOF(killnotify_deathtype[j]); @@ -3153,12 +3169,8 @@ void HUD_Notify (void) // TODO: maybe print in team colors? // // Y [used by] X - if(killnotify_actiontype[j] == 0 && !autocvar__hud_configure) + if(killnotify_actiontype[j] == 0) { - attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); - pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); - weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; - if(killnotify_deathtype[j] == DEATH_GENERIC) { s = "notify_death"; @@ -3251,7 +3263,11 @@ void HUD_Notify (void) s = "notify_blue_captured"; } } - if(s != "" && a) + attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); + pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); + weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; + + if(s != "") { drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL); @@ -3260,31 +3276,7 @@ void HUD_Notify (void) // X [did action to] Y else { - if(autocvar__hud_configure) - { - attacker = textShortenToWidth("Player1", 0.48 * mySize_x - height, fontsize, stringwidth_colors); - victim = textShortenToWidth("Player2", 0.48 * mySize_x - height, fontsize, stringwidth_colors); - if (step == +1) - a = i; - else // inverse order - a = entries - 1 - i; - a = bound(0, (when - a) / 4, 1); - } - else - { - attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); - victim = textShortenToWidth(killnotify_victims[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); - } - width_attacker = stringwidth(attacker, TRUE, fontsize); - pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * (0.5 * fontsize_y + i * height); - pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); - weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; - - if(autocvar__hud_configure) // example actions for config mode - { - s = "weaponelectro"; - } - else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER) + if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER) { s = "notify_melee_laser"; } @@ -3349,7 +3341,16 @@ void HUD_Notify (void) { s = "race_newfail"; } - if(s != "" && a) + + attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); + victim = textShortenToWidth(killnotify_victims[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); +:hud_config_notifyprint + width_attacker = stringwidth(attacker, TRUE, fontsize); + pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * (0.5 * fontsize_y + i * height); + pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); + weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; + + if(s != "") { drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL); -- 2.39.2