From 987cc6c2f1043056f2dd958bf0007071c4c8a9fd Mon Sep 17 00:00:00 2001 From: FruitieX Date: Tue, 8 Jun 2010 15:56:31 +0300 Subject: [PATCH] notify panel should now work for weapons --- qcsrc/client/hud.qc | 62 ++++++++++++++++++++++++++++++--------------- 1 file changed, 42 insertions(+), 20 deletions(-) diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index f31996d67..8d65a834f 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -2045,7 +2045,7 @@ string Weapon_KillMessage(float deathtype) } float killnotify_times[10]; -float killnotify_weapons[10]; +float killnotify_deathtype[10]; string killnotify_attackers[10]; string killnotify_victims[10]; void HUD_KillNotify_Push(string attacker, string victim, float wpn) @@ -2053,27 +2053,33 @@ void HUD_KillNotify_Push(string attacker, string victim, float wpn) float i; for (i = 9; i > 0; --i) { killnotify_times[i] = killnotify_times[i-1]; - killnotify_weapons[i] = killnotify_weapons[i-1]; - killnotify_attackers[i] = killnotify_attackers[i-1]; - killnotify_victims[i] = killnotify_victims[i-1]; + killnotify_deathtype[i] = killnotify_deathtype[i-1]; + if(killnotify_attackers[i]) + strunzone(killnotify_attackers[i]); + killnotify_attackers[i] = strzone(killnotify_attackers[i-1]); + if(killnotify_victims[i]) + strunzone(killnotify_victims[i]); + killnotify_victims[i] = strzone(killnotify_victims[i-1]); } killnotify_times[0] = time; - killnotify_weapons[0] = wpn; - killnotify_attackers[0] = attacker; - killnotify_victims[0] = victim; + killnotify_deathtype[0] = wpn; + if(killnotify_attackers[0]) + strunzone(killnotify_attackers[0]); + killnotify_attackers[0] = strzone(attacker); + if(killnotify_victims[0]) + strunzone(killnotify_victims[0]); + killnotify_victims[0] = strzone(victim); } void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) { float w; if(msg == MSG_SUICIDE) { - // TODO: cl_gentle - // TODO: way of finding out secondary? - print("deathtype: ", ftos(type), "\n"); + HUD_KillNotify_Push(s1, "", DEATH_KILL); + // TODO: cl_gentle w = DEATH_WEAPONOF(type); if(WEP_VALID(w)) { - HUD_KillNotify_Push(s1, "", w); if (!HUD_Panel_CheckActive(4) || cvar("hud_notify_print")) print("^1", s1, "^1 ", Weapon_SuicideMessage(type), "\n"); } @@ -2096,11 +2102,9 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) if (stof(s2) > 2) // killcount > 2 print ("^1",s1,"^1 ended it all after a ",s2," kill spree\n"); } else if(msg == MSG_KILL) { - print("deathtype: ", ftos(type), "\n"); - w = DEATH_WEAPONOF(type); if(WEP_VALID(w)) { - HUD_KillNotify_Push(s1, s2, w); + HUD_KillNotify_Push(s2, s1, w); if (!HUD_Panel_CheckActive(4) || cvar("hud_notify_print")) print("^1", s1, "^1 ", Weapon_KillMessage(type), "\n"); } @@ -2267,7 +2271,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) print ("^1",s1, "^1 needs a restart\n"); else print ("^1",s1, "^1 died\n"); - } + } } else if(msg == MSG_KILL_ACTION_SPREE) { if(cvar("cl_gentle")) print ("^1",s1,"^1 needs a restart after a ",s2," scoring spree\n"); @@ -2336,14 +2340,32 @@ void HUD_Notify (void) mySize -= '2 2 0' * padding; } - float entries; - entries = 4 * mySize_y/mySize_x; + float entries, height; + entries = 8 * mySize_y/mySize_x; + height = mySize_y/entries; + + vector fontsize; + fontsize = '0.33 0.33 0' * height; + + float a; + float when; + when = 5; + float fadetime; + fadetime = 2; + float i; for(i = 0; i <= entries; ++i) { - drawcolorcodedstring(pos + eY * i * (mySize_y/entries),killnotify_attackers[i], '1 1 0' * (mySize_y/entries), hud_alpha_fg, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + eX * 0.35 * mySize_x + eY * i * (mySize_y/entries),ftos(killnotify_weapons[i]), '1 1 0' * (mySize_y/entries), hud_alpha_fg, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + eX * 0.75 * mySize_x + eY * i * (mySize_y/entries),killnotify_victims[i], '1 1 0' * (mySize_y/entries), hud_alpha_fg, DRAWFLAG_NORMAL); + a = bound(0, when + (fadetime - (time - killnotify_times[i]))/fadetime, 1); + drawcolorcodedstring(pos + eY * 0.33 * height + eY * i * height, textShortenToWidth(killnotify_attackers[i], 0.5 * mySize_x - height, fontsize, stringwidth_colors), fontsize, hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eY * 0.33 * height + eX * 0.5 * mySize_x + eX * height + eY * i * height, textShortenToWidth(killnotify_victims[i], 0.5 * mySize_x - height, fontsize, stringwidth_colors), fontsize, hud_alpha_fg * a, DRAWFLAG_NORMAL); + + if(WEP_VALID(killnotify_deathtype[i])) + { + self = get_weaponinfo(killnotify_deathtype[i]); + drawpic_skin(pos + eX * 0.5 * mySize_x - eX * (mySize_y/entries) + eY * i * (mySize_y/entries), strcat("weapon", self.netname), '2 1 0' * (mySize_y/entries), '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + else if(killnotify_deathtype[i] == DEATH_KILL) } /* This will come later. string s; -- 2.39.2