From 9689e5e226fc9581b3852da0b7acd0dde2a063a2 Mon Sep 17 00:00:00 2001 From: otta8634 Date: Wed, 25 Sep 2024 15:30:00 +0800 Subject: [PATCH] Shorten some variable names in physics hud --- qcsrc/client/hud/panel/physics.qc | 66 +++++++++++++++---------------- 1 file changed, 33 insertions(+), 33 deletions(-) diff --git a/qcsrc/client/hud/panel/physics.qc b/qcsrc/client/hud/panel/physics.qc index 4fbdb95cb..1dc6cc76b 100644 --- a/qcsrc/client/hud/panel/physics.qc +++ b/qcsrc/client/hud/panel/physics.qc @@ -32,7 +32,7 @@ void HUD_Physics_Export(int fh) vector acc_prev_vel; float acc_prevtime, acc_avg, top_speed, top_speed_time, jump_speed, jump_speed_time; float prev_vel_z = 0, prev_speed2d = 0; -float physics_update_time, discrete_speed, discrete_acceleration; +float physics_update_time, discrete_speed, discrete_accel; void HUD_Physics() { if (!autocvar__hud_configure) @@ -60,9 +60,9 @@ void HUD_Physics() draw_beginBoldFont(); - float acceleration_progressbar_scale = 0; + float accel_progressbar_scale = 0; if (autocvar_hud_panel_physics_progressbar && autocvar_hud_panel_physics_acceleration_progressbar_scale > 1) - acceleration_progressbar_scale = autocvar_hud_panel_physics_acceleration_progressbar_scale; + accel_progressbar_scale = autocvar_hud_panel_physics_acceleration_progressbar_scale; float text_scale; if (autocvar_hud_panel_physics_text_scale <= 0) @@ -90,18 +90,18 @@ void HUD_Physics() } // compute acceleration - float acceleration, f; + float accel, f; if (autocvar__hud_configure) - acceleration = 0.45; // use a hardcoded value so that the hud responds to hud_panel_physics_acceleration_max changing + accel = 0.45; // use a hardcoded value so that the hud responds to hud_panel_physics_acceleration_max changing else { f = time - acc_prevtime; if (autocvar_hud_panel_physics_acceleration_vertical) - acceleration = (speed3d_phys - vlen(acc_prev_vel)); + accel = (speed3d_phys - vlen(acc_prev_vel)); else - acceleration = (speed_phys - vlen(vec2(acc_prev_vel))); + accel = (speed_phys - vlen(vec2(acc_prev_vel))); - acceleration = acceleration * (1 / max(0.0001, f)) * ACCEL2GRAV; + accel *= (1 / max(0.0001, f)) * ACCEL2GRAV; acc_prev_vel = vel_phys; acc_prevtime = time; @@ -109,18 +109,18 @@ void HUD_Physics() if (autocvar_hud_panel_physics_acceleration_movingaverage) { f = bound(0, f * autocvar_hud_panel_physics_acceleration_movingaverage_strength, 1); - acc_avg = acc_avg * (1 - f) + acceleration * f; - acceleration = acc_avg; + acc_avg = acc_avg * (1 - f) + accel * f; + accel = acc_avg; } } const int acc_decimals = 2; if (time > physics_update_time) { - discrete_acceleration = acceleration; + discrete_accel = accel; // workaround for ftos_decimals returning a negative 0 - if (discrete_acceleration > -1 / (10 ** acc_decimals) && discrete_acceleration < 0) - discrete_acceleration = 0; + if (discrete_accel > -1 / (10 ** acc_decimals) && discrete_accel < 0) + discrete_accel = 0; discrete_speed = speed; physics_update_time += autocvar_hud_panel_physics_update_interval; if (physics_update_time < time) @@ -129,15 +129,15 @@ void HUD_Physics() // compute layout float panel_ar = panel_size.x / panel_size.y; - vector speed_offset = '0 0 0', acceleration_offset = '0 0 0'; + vector speed_offset = '0 0 0', accel_offset = '0 0 0'; if (autocvar_hud_panel_physics_force_layout == PHYSICS_LAYOUT_HORIZONTAL - || (autocvar_hud_panel_physics_force_layout != PHYSICS_LAYOUT_VERTICAL && panel_ar >= 5 && !acceleration_progressbar_scale)) + || (autocvar_hud_panel_physics_force_layout != PHYSICS_LAYOUT_VERTICAL && panel_ar >= 5 && !accel_progressbar_scale)) { panel_size.x *= 0.5; if (autocvar_hud_panel_physics_flip) speed_offset.x = panel_size.x; else - acceleration_offset.x = panel_size.x; + accel_offset.x = panel_size.x; } else // speed and accel are drawn on top of one another (vvv), rather than side by side (^^^) { @@ -145,25 +145,25 @@ void HUD_Physics() if (autocvar_hud_panel_physics_flip) speed_offset.y = panel_size.y; else - acceleration_offset.y = panel_size.y; + accel_offset.y = panel_size.y; } - int speed_baralign, acceleration_baralign; + int speed_baralign, accel_baralign; if (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_RIGHT) - acceleration_baralign = speed_baralign = 1; + accel_baralign = speed_baralign = 1; else if (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_CENTER) - acceleration_baralign = speed_baralign = 2; + accel_baralign = speed_baralign = 2; else if (autocvar_hud_panel_physics_flip) { - acceleration_baralign = (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_ONLY_LEFT); + accel_baralign = (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_ONLY_LEFT); speed_baralign = (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_ONLY_RIGHT); } else { speed_baralign = (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_ONLY_LEFT); - acceleration_baralign = (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_ONLY_RIGHT); + accel_baralign = (autocvar_hud_panel_physics_baralign == PHYSICS_BARALIGN_ONLY_RIGHT); } if (autocvar_hud_panel_physics_acceleration_progressbar_mode == 0) - acceleration_baralign = 3; // override hud_panel_physics_baralign value for acceleration + accel_baralign = 3; // override hud_panel_physics_baralign value for acceleration // draw jump speed vector tmp_offset = '0 0 0', tmp_size = '0 0 0'; @@ -301,29 +301,29 @@ void HUD_Physics() } // draw acceleration - if (acceleration) + if (accel) if (autocvar_hud_panel_physics_progressbar == PHYSICS_PROGRESSBAR_BOTH || autocvar_hud_panel_physics_progressbar == PHYSICS_PROGRESSBAR_ACCEL) { vector progressbar_color; - if (acceleration < 0) + if (accel < 0) progressbar_color = autocvar_hud_progressbar_acceleration_neg_color; else progressbar_color = autocvar_hud_progressbar_acceleration_color; - float acceleration_max = onslick && autocvar_hud_panel_physics_acceleration_max_slick != -1 + float accel_max = onslick && autocvar_hud_panel_physics_acceleration_max_slick != -1 ? autocvar_hud_panel_physics_acceleration_max_slick : autocvar_hud_panel_physics_acceleration_max; - f = acceleration / acceleration_max; + f = accel / accel_max; if (autocvar_hud_panel_physics_acceleration_progressbar_nonlinear) f = (f >= 0 ? sqrt(f) : -sqrt(-f)); - if (acceleration_progressbar_scale) // allow progressbar to go out of panel bounds + if (accel_progressbar_scale) // allow progressbar to go out of panel bounds { - tmp_size = acceleration_progressbar_scale * panel_size.x * eX + panel_size.y * eY; + tmp_size = accel_progressbar_scale * panel_size.x * eX + panel_size.y * eY; - if (acceleration_baralign == 1) + if (accel_baralign == 1) tmp_offset.x = panel_size.x - tmp_size.x; - else if (acceleration_baralign == 2 || acceleration_baralign == 3) + else if (accel_baralign == 2 || accel_baralign == 3) tmp_offset.x = (panel_size.x - tmp_size.x) / 2; else tmp_offset.x = 0; @@ -335,7 +335,7 @@ void HUD_Physics() tmp_offset = '0 0 0'; } - HUD_Panel_DrawProgressBar(panel_pos + acceleration_offset + tmp_offset, tmp_size, "accelbar", f, 0, acceleration_baralign, + HUD_Panel_DrawProgressBar(panel_pos + accel_offset + tmp_offset, tmp_size, "accelbar", f, 0, accel_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } @@ -345,7 +345,7 @@ void HUD_Physics() tmp_size.y = panel_size.y * text_scale; tmp_offset.x = 0; tmp_offset.y = (panel_size.y - tmp_size.y) / 2; - drawstring_aspect(panel_pos + acceleration_offset + tmp_offset, strcat(ftos_decimals(discrete_acceleration, acc_decimals), "g"), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(panel_pos + accel_offset + tmp_offset, strcat(ftos_decimals(discrete_accel, acc_decimals), "g"), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } draw_endBoldFont(); -- 2.39.2