From 9602409150596bc62738e2e623b66f7f10ad5a48 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Mon, 5 Sep 2011 18:05:09 +0200 Subject: [PATCH] more fixes... --- radiant/texwindow.cpp | 34 ++++++++++++++++------------------ 1 file changed, 16 insertions(+), 18 deletions(-) diff --git a/radiant/texwindow.cpp b/radiant/texwindow.cpp index b3113c18..4f6a308b 100644 --- a/radiant/texwindow.cpp +++ b/radiant/texwindow.cpp @@ -117,7 +117,6 @@ void TextureGroups_addWad(TextureGroups& groups, const char* archive) } typedef ReferenceCaller1 TextureGroupsAddWadCaller; - #define cutAtDash 1 namespace @@ -146,6 +145,7 @@ namespace } CopiedString cs(n); string_release(n, l); + globalErrorStream() << "texture " << tex << " is in " << cs.c_str() << "\n"; return cs; } CopiedString Texture_getCategoryDirectory(const char *cat) @@ -160,6 +160,7 @@ namespace if(cat[l-1] == '/') { string_release(n, l); + globalErrorStream() << "category " << cat << " is in " << cat << " (identity case)\n"; return cat; } CopiedString cs; @@ -178,6 +179,7 @@ namespace cs = ""; string_release(n, l); } + globalErrorStream() << "category " << cat << " is in " << cs.c_str() << "\n"; return cs; } }; @@ -632,10 +634,8 @@ bool Texture_IsShown(IShader* shader, bool show_shaders, bool hideUnused) return true; } } else { - if(!shader_equal_prefix(shader_get_textureName(shader->getName()), g_TextureBrowser_currentDirectory.c_str())) - { - return false; - } + if(!string_equal(g_TextureBrowser_currentDirectory.c_str(), Texture_getCategoryByName(shader_get_textureName(shader->getName())).c_str())) + return false; } return true; @@ -859,18 +859,16 @@ public: } void operator()(const char* name) const { - if(shader_equal_prefix(name, "textures/") - && shader_equal_prefix(name + string_length("textures/"), m_directory)) - { - if(!string_equal(m_directory, Texture_getCategoryByName(name + string_length("textures/")).c_str())) - return; - - ++m_count; - // request the shader, this will load the texture if needed - // this Shader_ForName call is a kind of hack - IShader *pFoo = QERApp_Shader_ForName(name); - pFoo->DecRef(); - } + if(!shader_equal_prefix(name, "textures/")) + return; + if(!string_equal(m_directory, Texture_getCategoryByName(name + string_length("textures/")).c_str())) + return; + + ++m_count; + // request the shader, this will load the texture if needed + // this Shader_ForName call is a kind of hack + IShader *pFoo = QERApp_Shader_ForName(name); + pFoo->DecRef(); } }; @@ -1629,7 +1627,7 @@ void TextureGroups_constructTreeModel(TextureGroups groups, GtkTreeStore* store) && string_equal_start((*next).c_str(), dirRoot)) { gtk_tree_store_append(store, &iter, NULL); - gtk_tree_store_set (store, &iter, 0, CopiedString(StringRange(dirName, firstUnderscore+1)).c_str(), -1); + gtk_tree_store_set (store, &iter, 0, CopiedString(StringRange(dirName, firstUnderscore)).c_str(), -1); // keep going... while (i != groups.end() && string_equal_start((*i).c_str(), dirRoot)) -- 2.39.2