From 95ee9384bf74c7d3dc7b287c2be31be7b67216f2 Mon Sep 17 00:00:00 2001 From: terencehill Date: Sat, 19 Nov 2022 09:45:36 +0000 Subject: [PATCH] Update handicap --- handicap.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/handicap.md b/handicap.md index 3869c9b..a034353 100644 --- a/handicap.md +++ b/handicap.md @@ -2,9 +2,11 @@ Handicap is used to make the game even for players with different skill levels. There are 2 types of handicap: voluntary and forced. Voluntary handicap can be set by client via `cl_handicap` variable. ``` -cl_handicap 1 -sendcvar cl_handicap 1 +cl_handicap 2 ``` + +Since Xonotic 0.8.5 the additional command `sendcvar cl_handicap 2` is no longer needed, as the new value is automatically sent to the server when the cvar value changes. + For obvious reasons, you can't set it to be less than 1. Forced handicap can be set by the server and can be less than 1. For example, by [dynamic handicap](dynamic-handicap) mutator. \ No newline at end of file -- 2.39.2