From 95d2ea279b77a2a3dc0ba123f491f89208231356 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 3 Sep 2019 22:26:34 +1000 Subject: [PATCH] Adjust resistance and vengeance buffs to 50% damage instead of 70% (resistance) and 60% (vengeance) --- mutators.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mutators.cfg b/mutators.cfg index 2c0bfae53..f49b8a7c4 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -321,7 +321,7 @@ set g_buffs_ammo 1 "ammo buff: infinite ammunition" set g_buffs_ammo_time 60 "ammo buff carry time" set g_buffs_resistance 1 "resistance buff: greatly reduces damage taken" set g_buffs_resistance_time 60 "resistance buff time" -set g_buffs_resistance_blockpercent 0.7 "damage reduction multiplier, higher values mean less damage" +set g_buffs_resistance_blockpercent 0.5 "damage reduction multiplier, higher values mean less damage" set g_buffs_medic 1 "medic buff: increased regeneration speed, extra health, chance to survive a fatal attack" set g_buffs_medic_time 60 "medic buff carry time" set g_buffs_medic_survive_chance 0.6 "multiplier chance of player surviving a fatal hit" @@ -334,7 +334,7 @@ set g_buffs_medic_heal_range 400 "furthest away players can be from carrier to g set g_buffs_medic_heal_delay 1 "delay between team healing" set g_buffs_vengeance 1 "vengeance buff: attackers also take damage" set g_buffs_vengeance_time 60 "vengeance buff carry time" -set g_buffs_vengeance_damage_multiplier 0.6 "amount of damage dealt the attacker takes when hitting a target with vengeance" +set g_buffs_vengeance_damage_multiplier 0.5 "amount of damage dealt the attacker takes when hitting a target with vengeance" set g_buffs_bash 1 "bash buff: increased knockback force and immunity to knockback" set g_buffs_bash_time 60 "bash buff carry time" set g_buffs_bash_force 2 "bash force multiplier" -- 2.39.2