From 95899a1406592942c7e7c6edd1ef1ca1d5a0c061 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Sun, 8 Dec 2013 00:46:38 -0500 Subject: [PATCH] Another fix by Mario for previous weapon function --- qcsrc/server/cl_impulse.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/cl_impulse.qc b/qcsrc/server/cl_impulse.qc index 148eafa84..eab7b55bf 100644 --- a/qcsrc/server/cl_impulse.qc +++ b/qcsrc/server/cl_impulse.qc @@ -67,8 +67,8 @@ void ImpulseCommands (void) // weapon switching impulses if(self.deadflag == DEAD_NO) W_NextWeaponOnImpulse(imp); - else - self.impulse = imp; // retry in next frame + //else + // self.impulse = imp; // retry in next frame } else if(imp >= 10 && imp <= 20) { -- 2.39.2