From 935dd74db6fbca67191dd48ac26b8613cdb3a244 Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 3 Jul 2003 07:01:34 +0000 Subject: [PATCH] ambients should be forced to loop as well git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3149 d7cf8633-e32d-0410-b094-e92efae38249 --- snd_dma.c | 1 + 1 file changed, 1 insertion(+) diff --git a/snd_dma.c b/snd_dma.c index aa6a755f..7adfa7ae 100644 --- a/snd_dma.c +++ b/snd_dma.c @@ -702,6 +702,7 @@ void S_UpdateAmbientSounds (void) if (ambient_sfx[ambient_channel] && ambient_sfx[ambient_channel]->silentlymissing) continue; chan = &channels[ambient_channel]; + chan->forceloop = true; chan->sfx = ambient_sfx[ambient_channel]; vol = ambient_level.value * l->ambient_sound_level[ambient_channel]; -- 2.39.2