From 9297491f31b17506ab0aae61a23478938ae15ceb Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 25 Mar 2016 03:09:19 +1000 Subject: [PATCH] Remove some old cvars from server.cfg --- server/server.cfg | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/server/server.cfg b/server/server.cfg index c3f60ad6..53f1775c 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -34,22 +34,19 @@ // LIMITS: how long a match will last before the next map starts (-1 means use the map default, 0 = unlimited, please note that the variables fraglimit/timelimit can NOT be globally used for this but only DURING a match is being played) //timelimit_override -1 // global timelimit for all maps and gametypes //fraglimit_override -1 // global frag/point limit for all maps and gametypes -//g_ctf_capture_limit -1 // frag/capture limit for CTF //capturelimit_override -1 // capture limit for CTF //g_domination_point_limit -1 // frag/point limit for DOM -//g_runematch_point_limit -1 // frag/point limit for RUNE //g_keyhunt_point_limit -1 // frag/point limit for KH //g_lms_lives_override -1 // lives for LMS //g_nexball_goallimit -1 // goals for NEXBALL -//g_ctf_win_mode 0 // CTF win mode: 0 = caps only, 1 = caps + points as tie breaker, 2 = points only //g_ctf_ignore_frags 1 // set to 1 to ignore kills except for FC kills // TEAMS for key hunt (change this to 2, 3, 4 to set a fixed keyhunt style) //g_keyhunt_teams_override -1 // teams for KH // GAME MODE: what type of server do you want to host? -// possible values: dm (deathmatch), tdm (team deathmatch), dom (domination), ctf (ctf), rune (runematch), lms (last man standing), arena (arena), kh (keyhunt), as (assault), ons (onslaught), race (race), nexball (nexball) +// possible values: dm (deathmatch), tdm (team deathmatch), dom (domination), ctf (ctf), ft (freeze tag), lms (last man standing), ka (keepaway), inv (invasion), kh (keyhunt), as (assault), ons (onslaught), rc (race), nb (nexball) //gametype dm @@ -191,7 +188,6 @@ sv_weaponstats_file http://www.xonotic.org/weaponbalance/ //g_cloaked 0 // set to 1 for transparent hard to see players //g_grappling_hook 0 // set to 1 to enable the hook (allowed on "pure" server in InstaGib) //g_jetpack 0 // set to 1 to enable the jetpack (allowed on "pure" server in InstaGib) -//g_laserguided_missile 0 // set to 1 for laser guided missiles in the RL //g_midair 0 // set to 1 to make only midair damage count //g_vampire 0 // set to 1 to give players the damage they cause as health //sv_gravity 800 // for low gravity, set this somewhere between 50 and 400 @@ -199,5 +195,5 @@ sv_weaponstats_file http://www.xonotic.org/weaponbalance/ // select AT MOST one of these arena mutators (if you didn't select g_instagib) //g_nix is "0" ["0"] No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on //g_nix_with_healtharmor is "0" ["0"] when 1, health and armor still show up in NIX -//g_nix_with_laser is "0" ["0"] always carry the laser as an additional weapon in NIX +//g_nix_with_blaster is "0" ["0"] always carry the blaster as an additional weapon in NIX //g_nix_with_powerups is "0" ["0"] when 1, powerups still show up in NIX -- 2.39.2