From 91b71f0dd11605baf72485ce2a04cbfcf3a2074d Mon Sep 17 00:00:00 2001 From: halogene Date: Thu, 24 Apr 2014 10:40:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Halogene's_Newbie_Corner" version 23) --- Halogene's_Newbie_Corner.textile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Halogene's_Newbie_Corner.textile b/Halogene's_Newbie_Corner.textile index 6280544..b745c08 100644 --- a/Halogene's_Newbie_Corner.textile +++ b/Halogene's_Newbie_Corner.textile @@ -246,7 +246,7 @@ h2. Splash Damage Travels Through Walls Another thing you should be aware of is that splash damage travels through walls. Knowledge of this fact can come in very handy at various situations. Especially if you know or suspect someone to be on a higher level above you and the ceiling is thin, you can just try a lucky mortar or rocket shot at the ceiling. The hit indicator sound (that little beep) will tell you if your guess was right. If you're very confident about the location of your opponent, you can even unleash an electro combo (see the weapons part above, electro) at the ceiling, which works surprisingly well and does a great amount of splash damage, but takes a bit more time to do. -Using splash damage that travels through walls is a very useful and secure technique, as the opponent will obviously not able to fire back at the same time. +Using splash damage that travels through walls is a very useful and secure technique, as the opponent will obviously not be able to fire back at the same time. h2. Stay Healthy !http://www.xonotic.org/m/uploads/2014/04/healthy-thumb.png(Stay Healthy)!:http://www.xonotic.org/m/uploads/2013/02/healthy.png -- 2.39.2