From 9157c72ea0e2c1bf74a7a6facebfbc1e08feb0ac Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 7 Feb 2007 18:39:41 +0000 Subject: [PATCH] added a check for move->sequence that is more than 16 packets old to avoid having frozen players after a level change git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6802 d7cf8633-e32d-0410-b094-e92efae38249 --- sv_user.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/sv_user.c b/sv_user.c index 20f909a0..66aab652 100644 --- a/sv_user.c +++ b/sv_user.c @@ -521,9 +521,10 @@ qboolean SV_ReadClientMove (void) if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__); } - if (move->sequence && move->sequence <= host_client->movesequence) + if (move->sequence && move->sequence <= host_client->movesequence && move->sequence >= host_client->movesequence - 16) { // repeat of old input (to fight packet loss) + // the >= -16 check avoids frozen players after a level change return kickplayer; } -- 2.39.2