From 8fcdf7d171587d5dbe838c9e9db91a645cd6b10e Mon Sep 17 00:00:00 2001 From: Axel Isouard Date: Wed, 25 Jul 2012 12:47:24 +0200 Subject: [PATCH] writing a GLSL caching feature, will create a file for each compiled shader, and automatically remove no longer existing cached shaders --- shadermodeinfo.h | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 shadermodeinfo.h diff --git a/shadermodeinfo.h b/shadermodeinfo.h new file mode 100644 index 00000000..5b9a2646 --- /dev/null +++ b/shadermodeinfo.h @@ -0,0 +1,8 @@ +typedef struct shadermodeinfo_s +{ + const char *vertexfilename; + const char *geometryfilename; + const char *fragmentfilename; + const char *pretext; + const char *name; +} shadermodeinfo_t; -- 2.39.2