From 8e536cca665c83866e487b266343294abfe7a16c Mon Sep 17 00:00:00 2001 From: Freddy Date: Tue, 6 Mar 2018 14:26:26 +0100 Subject: [PATCH] Update comment --- qcsrc/common/triggers/func/button.qc | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/qcsrc/common/triggers/func/button.qc b/qcsrc/common/triggers/func/button.qc index c51c034f1..4f2d01fcd 100644 --- a/qcsrc/common/triggers/func/button.qc +++ b/qcsrc/common/triggers/func/button.qc @@ -123,11 +123,7 @@ When a button is touched, it moves some distance in the direction of it's angle, "wait" override the default 1 second wait (-1 = never return) "lip" override the default 4 pixel lip remaining at end of move "health" if set, the button must be killed instead of touched. If set to -1, the button will fire on ANY attack, even damageless ones like the InstaGib laser -"sounds" -0) steam metal -1) wooden clunk -2) metallic click -3) in-out +"noise" sound that is played when the button is activated */ spawnfunc(func_button) { -- 2.39.2