From 880b27064e1c6895d3320aa00f4f471e005c574e Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 1 Feb 2013 14:38:00 +0100 Subject: [PATCH] don't count alivetime in warmup --- qcsrc/server/cl_client.qc | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 3a54b6b32..70b16e9f4 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -407,10 +407,11 @@ void PutObserverInServer (void) minstagib_stop_countdown(self); Portal_ClearAll(self); - + if(self.alivetime) { - PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime); + if(!g_warmup) + PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime); self.alivetime = 0; } @@ -922,8 +923,9 @@ void PutClientInServer (void) self.weaponname = ""; self.switchingweapon = 0; - if(!self.alivetime) - self.alivetime = time; + if(!g_warmup) + if(!self.alivetime) + self.alivetime = time; antilag_clear(self); -- 2.39.2