From 87c2164ec2518975794b37a880aa0c58ac66601f Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Tue, 11 May 2010 17:04:54 +0200 Subject: [PATCH] get rid of redundant textures/ prefix in more shader and texture names --- models/weapons/g_seeker.md3 | Bin 29580 -> 29580 bytes models/weapons/h_seeker.dpm | Bin 67120 -> 67120 bytes models/weapons/v_seeker.md3 | Bin 29580 -> 29580 bytes scripts/electro.shader | 4 +-- scripts/fireball.shader | 2 +- scripts/flags.shader | 8 ++--- scripts/portals.shader | 6 ++-- scripts/shotgun.shader | 2 +- scripts/tuba.shader | 4 +-- scripts/weapons.shader | 62 +++++++++++------------------------- 10 files changed, 32 insertions(+), 56 deletions(-) diff --git a/models/weapons/g_seeker.md3 b/models/weapons/g_seeker.md3 index db25bf5454387214ee4aa2361309178115c78049..da02fb617fe28015c11a6a0b39c0710af17841b8 100644 GIT binary patch delta 28 kcmeBq&e-#uaf1LOTXAY?c52aNMMm?97q~Y^Fq#wr0G)CQIRF3v delta 28 jcmeBq&e-#uaf1LOXGv;BNoi4PvHoNMM*GbXj3z|@o57z07Y>ZM9`#7gdvoVSS0B{!vVgLXD delta 39 ucmdnc!?K}=rC|%>4_2{~)QXbQqSRvj