From 87af6a50d2699bb3a46b4b7c47e952c040709949 Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 28 Aug 2002 06:46:21 +0000 Subject: [PATCH] got rid of dlightradius variable which was never actually used git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2294 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_main.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/cl_main.c b/cl_main.c index 5e287a8f..ae47246b 100644 --- a/cl_main.c +++ b/cl_main.c @@ -349,7 +349,7 @@ static void CL_RelinkNetworkEntities() { entity_t *ent; int i, effects, temp; - float d, bobjrotate, bobjoffset, dlightradius, lerp; + float d, bobjrotate, bobjoffset, lerp; vec3_t oldorg, neworg, delta, dlightcolor, v, v2, mins, maxs; bobjrotate = ANGLEMOD(100*cl.time); @@ -433,7 +433,6 @@ static void CL_RelinkNetworkEntities() CL_LerpUpdate(ent); // handle effects now... - dlightradius = 0; dlightcolor[0] = 0; dlightcolor[1] = 0; dlightcolor[2] = 0; -- 2.39.2