From 872139938830b8dd687f32c905e9e173ac96381e Mon Sep 17 00:00:00 2001 From: Ant Zucaro Date: Sat, 14 Sep 2013 15:50:50 -0400 Subject: [PATCH] Add weapon averages in the accuracy chart tooltip. --- xonstat/static/js/weaponCharts.js | 3 +++ xonstat/views/player.py | 18 ++++++++++++------ 2 files changed, 15 insertions(+), 6 deletions(-) diff --git a/xonstat/static/js/weaponCharts.js b/xonstat/static/js/weaponCharts.js index 8e32893..f1066fa 100644 --- a/xonstat/static/js/weaponCharts.js +++ b/xonstat/static/js/weaponCharts.js @@ -96,6 +96,9 @@ var drawAccuracyChart = function(data) { return 0; } }) + .tooltip(function(key, x, y, e, graph) { + return '

' + key + '

' + '

' + y + ' accuracy in game #' + x + '
' + data.averages[key] + '% average

'; + }) .color(keyColor); chart.xAxis diff --git a/xonstat/views/player.py b/xonstat/views/player.py index 66a8698..ba8cf0d 100644 --- a/xonstat/views/player.py +++ b/xonstat/views/player.py @@ -1096,29 +1096,35 @@ def player_weaponstats_data_json(request): # zero-valued weapon stat entries for games where a weapon was not # used in that game, but was used in another game for the set games_to_weapons = {} - weapons_used = [] + weapons_used = {} + sum_avgs = {} for ws in weapon_stats_raw: if ws.game_id not in games_to_weapons: games_to_weapons[ws.game_id] = [ws.weapon_cd] else: games_to_weapons[ws.game_id].append(ws.weapon_cd) - if ws.weapon_cd not in weapons_used: - weapons_used.append(ws.weapon_cd) + weapons_used[ws.weapon_cd] = weapons_used.get(ws.weapon_cd, 0) + 1 + sum_avgs[ws.weapon_cd] = sum_avgs.get(ws.weapon_cd, 0) + float(ws.hit)/float(ws.fired) for game_id in games_to_weapons.keys(): - for weapon_cd in set(weapons_used) - set(games_to_weapons[game_id]): + for weapon_cd in set(weapons_used.keys()) - set(games_to_weapons[game_id]): weapon_stats_raw.append(PlayerWeaponStat(player_id=player_id, game_id=game_id, weapon_cd=weapon_cd)) + # averages for the weapons used in the range + avgs = {} + for w in weapons_used.keys(): + avgs[w] = round(sum_avgs[w]/float(weapons_used[w])*100, 2) - weapon_stats_raw = sorted(weapon_stats_raw, key = lambda x: x.game_id) + weapon_stats_raw = sorted(weapon_stats_raw, key = lambda x: x.game_id) games = sorted(games_to_weapons.keys()) weapon_stats = [ws.to_dict() for ws in weapon_stats_raw] return { "weapon_stats": weapon_stats, - "weapons_used": weapons_used, + "weapons_used": weapons_used.keys(), "games": games, + "averages": avgs, } -- 2.39.2