From 86d86c81fcedeb362d53710fd0fd0541be752562 Mon Sep 17 00:00:00 2001 From: terencehill Date: Mon, 20 Jun 2011 18:00:29 +0200 Subject: [PATCH] Now that "The Champion is X" msg is centerprinted only once there's no need to strzone champion.netname. Also I had to fix other centerprint-related bugs in the arena code (yet another couple of bugs created BY SOMEONE ELSE (guess who?) and fixed BY ME): * "The Champion is X" msg was never sent because champion was cleared just before sending it (bad check f > 0). Furthermore, bug in the bug, although the champion is needed only in arena, mysteriously its name was strzoned only in a part of the ca code * "Begin!" msg in arena mode was never sent cause of a missing FOR_EACH_PLAYER(e) --- qcsrc/server/arena.qc | 22 +++++++++------------- 1 file changed, 9 insertions(+), 13 deletions(-) diff --git a/qcsrc/server/arena.qc b/qcsrc/server/arena.qc index 04b392c94..58394f7a6 100644 --- a/qcsrc/server/arena.qc +++ b/qcsrc/server/arena.qc @@ -8,7 +8,6 @@ float arena_roundbased; entity spawnqueue_first; entity spawnqueue_last; entity champion; -string champion_name; float warmup; float ca_players; float required_ca_players; @@ -207,15 +206,12 @@ float roundStartTime_prev; // prevent networkspam void Arena_Warmup() { float f; - string msg; entity e; if((!g_arena && !g_ca && !g_freezetag) || (g_arena && !arena_roundbased) || (time < game_starttime)) return; f = ceil(warmup - time); - if(f > 0) - champion = world; // this is done because a if(champion) will not execute if champion = world allowed_to_spawn = 0; @@ -230,9 +226,8 @@ void Arena_Warmup() allowed_to_spawn = 1; if(champion && g_arena) { - msg = strcat("The Champion is ", champion_name, "^7\n"); FOR_EACH_PLAYER(e) - centerprint(e, msg); // TODO: send this msg only once + centerprint(e, strcat("The Champion is ", champion.netname)); } if(f != roundStartTime_prev) { @@ -247,7 +242,7 @@ void Arena_Warmup() Announce("1"); FOR_EACH_PLAYER(e) - Send_CSQC_Centerprint_Generic(e, CPID_ROUND_STARTING, "Round will start in %d\n", 1, f); // TODO: send this msg only once + Send_CSQC_Centerprint_Generic(e, CPID_ROUND_STARTING, "Round will start in %d", 1, f); } if (g_arena) { @@ -259,12 +254,12 @@ void Arena_Warmup() self.movement = '0 0 0'; } } - else if(f > -1 && f != roundStartTime_prev) { roundStartTime_prev = f; Announce("begin"); - Send_CSQC_Centerprint_Generic(e, CPID_ROUND_STARTING, "^1Begin!\n", 1, 0); + FOR_EACH_PLAYER(e) + Send_CSQC_Centerprint_Generic(e, CPID_ROUND_STARTING, "^1Begin!", 1, 0); if(g_ca) { ca_players = 0; @@ -275,7 +270,12 @@ void Arena_Warmup() if(self.classname == "player" && self.health > 0 && self.movetype == MOVETYPE_NONE) self.movetype = MOVETYPE_WALK; + } + + // clear champion to avoid centerprinting again the champion msg + if (champion) + champion = world; } void count_spawned_players() @@ -403,10 +403,6 @@ void Spawnqueue_Check() else if(!next_round) { if((redspawned && !bluespawned) || (bluespawned && !redspawned)) { next_round = time + 5; - champion = find(world, classname, "player"); - if(champion_name) - strunzone(champion_name); - champion_name = strzone(champion.netname); } else if((!redspawned && !bluespawned) || time - warmup > autocvar_g_ca_round_timelimit) { FOR_EACH_CLIENT(self) centerprint(self, strcat("^7Round tied.", "^7\n")); -- 2.39.2