From 85ea5be40cc5a42dab9e2ee7b20fb0f0adf4c208 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 1 Aug 2011 00:32:11 +0300 Subject: [PATCH] Don't bulge the belly at all if our total prey is very small compared to us. Stomach states are now applied as follows: 0% - 25% load = no belly bulge (normal model), 25%-50% small belly, 50%-75% medium belly, 75%-100% large belly. --- data/qcsrc/server/cl_client.qc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/data/qcsrc/server/cl_client.qc b/data/qcsrc/server/cl_client.qc index 8a503053..2522ec30 100644 --- a/data/qcsrc/server/cl_client.qc +++ b/data/qcsrc/server/cl_client.qc @@ -436,11 +436,11 @@ string setmodel_state() newmodel_extension = substring(self.playermodel, strlen(self.playermodel) - 4, 4); float vore_state; - if(self.stomach_load > self.stomach_maxload * 0.6) + if(self.stomach_load > self.stomach_maxload * 0.75) vore_state = 3; - else if(self.stomach_load > self.stomach_maxload * 0.3) + else if(self.stomach_load > self.stomach_maxload * 0.5) vore_state = 2; - else if(self.stomach_load) + else if(self.stomach_load > self.stomach_maxload * 0.25) vore_state = 1; if(vore_state) -- 2.39.2