From 8580e70f255182bfb5ac48deea52f40b3c15b680 Mon Sep 17 00:00:00 2001 From: drjaska Date: Sun, 12 May 2024 10:20:57 +0300 Subject: [PATCH] Improve cl_gunalign cvar description --- xonotic-client.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/xonotic-client.cfg b/xonotic-client.cfg index ee90b4420..666a06538 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -305,7 +305,7 @@ r_shadow_realtime_world_lightmaps 1 r_shadow_realtime_world_importlightentitiesfrommap 0 // Whether build process uses keepLights is nontransparent and may change, so better make keepLights not matter. cl_decals_fadetime 5 cl_decals_time 1 -seta cl_gunalign 3 "Gun alignment; 1 = center, 3 = right, 4 = left; requires reconnect" +seta cl_gunalign 3 "Gun alignment; 1 = center, 3 = right, 4 = left; requires reconnect. In servers which override shot origin this cvar is purely visual, in servers which do not this does affect where your shots come from" seta cl_gunoffset "0 0 0" "Adjust the weapon viewmodel position, applies only to your own first person view and is relative to cl_gunalign" seta cl_nogibs 0 "reduce number of violence effects, or remove them totally" seta cl_particlegibs 0 "simpler gibs" -- 2.39.2